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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Mega Venusaur - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Mega Venusaur in Pokemon Champions.

GrassPoisonStage 2Gen 1
Tournament usageCheck team weaknesses
Mega Venusaur

Base stats

HP
80
Atk
100
Def
123
SpA
122
SpD
120
Spe
80

Type matchups

2x weak to
FireIceFlyingPsychic
0.5x resists
WaterElectricFightingFairy
0.25x resists
Grass

Current usage and builds

Moves

Sludge Bomb
special / 90 BP / 100%
95%
Protect
status / Priority +4
83%
Earth Power
special / 90 BP / 100%
74%
Giga Drain
special / 75 BP / 100%
57%
Sleep Powder
status / 75%
46%
Energy Ball
special / 90 BP / 100%
23%
Leaf Storm
special / 130 BP / 90%
6%
Leech Seed
status / 90%
4%

Items

Venusaurite
One of a variety of mysterious Mega Stones. A Venusaur holding this stone will be able to Mega Evolve during battle.
47%
Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
19%
Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
10%
Wide Lens
The accuracy of attacks by the holder is 1.1x.
10%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
4%
Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
2%
Miracle Seed
Holder's Grass-type attacks have 1.2x power.
2%
Occa Berry
Halves damage taken from a supereffective Fire-type attack. Single use.
2%

Abilities

Chlorophyll
If Sunny Day is active, this Pokemon's Speed is doubled.
99%
Overgrow
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Grass attacks.
1%

Spreads

Modest
HP 2 / Atk 0 / Def 0 / SpA 32 / SpD 0 / Spe 32
27%
Timid
HP 30 / Atk 0 / Def 0 / SpA 18 / SpD 0 / Spe 18
9%
Timid
HP 2 / Atk 0 / Def 0 / SpA 32 / SpD 0 / Spe 32
27%
Modest
HP 30 / Atk 0 / Def 0 / SpA 18 / SpD 0 / Spe 18
9%

Learnset

Acid Spray

Poison - special / 40 BP / 100%

special

100% chance to lower the target's Sp. Def by 2.

Amnesia

Psychic - status

status

Raises the user's Sp. Def by 2.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Bulldoze

Ground - physical / 60 BP / 100%

physical

100% chance lower adjacent Pkmn Speed by 1.

Bullet Seed

Grass - physical / 25 BP / 100%

physical

Hits 2-5 times in one turn.

Charm

Fairy - status / 100%

status

Lowers the target's Attack by 2.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Earth Power

Ground - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Earthquake

Ground - physical / 100 BP / 100%

physical

Hits adjacent Pokemon. Double damage on Dig.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Energy Ball

Grass - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Frenzy Plant

Grass - special / 150 BP / 90%

special

User cannot move next turn.

Giga Drain

Grass - special / 75 BP / 100%

special

User recovers 50% of the damage dealt.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Grass Knot

Grass - special / 20-120 BP / 100%

special

More power the heavier the target.

Grassy Glide

Grass - physical / 55 BP / 100%

physical

User on Grassy Terrain: +1 priority.

Grassy Terrain

Grass - status

status

5 turns. Grounded: +Grass power, +1/16 max HP.

Growth

Grass - status

status

Raises user's Attack and Sp. Atk by 1; 2 in Sun.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Ingrain

Grass - status

status

Traps/grounds user; heals 1/16 max HP per turn.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Leaf Storm

Grass - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Leech Seed

Grass - status / 90%

status

1/8 of target's HP is restored to user every turn.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Outrage

Dragon - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Petal Blizzard

Grass - physical / 90 BP / 100%

physical

No additional effect. Hits adjacent Pokemon.

Petal Dance

Grass - special / 120 BP / 100%

special

Lasts 2-3 turns. Confuses the user afterwards.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Poison Powder

Poison - status / 75%

status

Poisons the target.

Power Whip

Grass - physical / 120 BP / 85%

physical

No additional effect.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Roar

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Seed Bomb

Grass - physical / 80 BP / 100%

physical

No additional effect.

Sleep Powder

Grass - status / 75%

status

Causes the target to fall asleep.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Sludge Bomb

Poison - special / 90 BP / 100%

special

30% chance to poison the target.

Sludge Wave

Poison - special / 95 BP / 100%

special

10% chance to poison adjacent Pokemon.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Solar Beam

Grass - special / 60-120 BP / 100%

special

Charges turn 1. Hits turn 2. No charge in sunlight.

Stomping Tantrum

Ground - physical / 75 BP / 100%

physical

Power doubles if the user's last move failed.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Sweet Scent

Normal - status / 100%

status

Lowers the foe(s) evasiveness by 2.

Swords Dance

Normal - status

status

Raises the user's Attack by 2.

Synthesis

Grass - status

status

Heals the user by a weather-dependent amount.

Terrain Pulse

Normal - special / 50-100 BP / 100%

special

User on terrain: power doubles, type varies.

Toxic

Poison - status / 90%

status

Badly poisons the target. Poison types can't miss.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Venoshock

Poison - special / 65 BP / 100%

special

Power doubles if the target is poisoned.

Weather Ball

Normal - special / 50-100 BP / 100%

special

Power doubles and type varies in each weather.

Worry Seed

Grass - status / 100%

status

The target's Ability becomes Insomnia.

Abilities

Thick Fat

Fire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.

Mechanics

Priority

Endure has positive priority.

Forms and items

VenusaurGrass / PoisonOpenMega VenusaurGrass / PoisonOpen

Venusaurite

One of a variety of mysterious Mega Stones. A Venusaur holding this stone will be able to Mega Evolve during battle.

Questions

What is Mega Venusaur weak to in Pokemon Champions?

Mega Venusaur is weak to Fire, Ice, Flying, Psychic based on its Grass / Poison typing.

What are Mega Venusaur's base stats?

Mega Venusaur's base stats are HP 80, Atk 100, Def 123, SpA 122, SpD 120, Spe 80.

What are common moves for Mega Venusaur?

Common Mega Venusaur moves include Sludge Bomb, Protect, Earth Power, Giga Drain in current Reg M-B usage.

Is Mega Venusaur good in the current regulation?

Mega Venusaur has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.