Pokemon Champions Speed Tiers
Moving first wins games. In Pokemon Champions, battles at Level 50 resolve in Speed order, and a single point of Speed can be the difference between landing your attack and watching your Pokemon faint before it moves. Speed tiers show you exactly where your team sits against the Pokemon you will actually face in ranked.
The PokeSynergy speed view compares your team against the live ranked meta, with natures, Stat Points, items, and field states like Tailwind factored in — so you know who you outspeed before the battle starts, not after.
| Pokemon | Type | Base Speed | Ranked Usage |
|---|---|---|---|
| Mega Aerodactyl | Rock / Flying | 150 | 0.0% |
| Mega Raichu Y | Electric | 130 | 0.0% |
| Aerodactyl | Rock / Flying | 130 | 0.0% |
| Sneasler | Fighting / Poison | 120 | 0.0% |
| Mega Froslass | Ice / Ghost | 120 | 0.0% |
| Whimsicott | Grass / Fairy | 116 | 0.0% |
| Maushold | Normal | 111 | 0.0% |
| Mega Staraptor | Fighting / Flying | 110 | 0.0% |
| Raichu | Electric | 110 | 0.0% |
| Mega Raichu X | Electric | 110 | 0.0% |
| Mega Metagross | Steel / Psychic | 110 | 0.0% |
| Ninetales-Alola | Ice / Fairy | 109 | 0.0% |
| Garchomp | Dragon / Ground | 102 | 0.0% |
| Mega Floette | Fairy | 102 | 0.0% |
| Mega Charizard Y | Fire / Flying | 100 | 0.0% |
| Annihilape | Fighting / Ghost | 90 | 0.0% |
| Archaludon | Steel / Dragon | 85 | 0.0% |
| Gholdengo | Steel / Ghost | 84 | 0.0% |
| Basculegion-Male | Water / Ghost | 78 | 0.0% |
| Sinistcha | Grass / Ghost | 70 | 0.0% |
| Mega Swampert | Water / Ground | 70 | 0.0% |
| Pelipper | Water / Flying | 65 | 0.0% |
| Incineroar | Fire / Dark | 60 | 0.0% |
| Grimmsnarl | Dark / Fairy | 60 | 0.0% |
| Sylveon | Fairy | 60 | 0.0% |
| Farigiraf | Normal / Psychic | 60 | 0.0% |
| Kingambit | Dark / Steel | 50 | 0.0% |
| Sableye | Dark / Ghost | 50 | 0.0% |
| Mega Mawile | Steel / Fairy | 50 | 0.0% |
| Torkoal | Fire | 20 | 0.0% |
How to read speed tiers
Start from the threats, not your own team. Pick the Pokemon you most need to beat — the table above shows the most-used Pokemon in the current regulation — and check whether your attacker moves before it at realistic investment. If it does not, you have three options: invest more Stat Points in Speed, change your nature, or stop trying to outspeed it and plan around bulk or speed control instead.
Experienced players also “speed creep”: investing just enough to outrun other players' common spreads of the same Pokemon. The speed view in the team builder shows these breakpoints against real usage spreads, so you can creep with data instead of guessing.
What changes the order
Base Speed is only the starting point. A positive nature multiplies Speed by 1.1, Stat Points push the stat higher, Choice Scarf multiplies it by 1.5, and paralysis halves it. On top of that, Doubles battles revolve around speed control: Tailwind doubles a whole side's Speed, Icy Wind and Electroweb drop opponents a stage, and Trick Room makes the slowest Pokemon move first for five turns. A speed tier list that ignores these states will lie to you in half your games — toggle them in the tool to see the real order.
Frequently asked questions
What is a speed tier in Pokemon Champions?
A speed tier is the final Speed stat a Pokemon reaches with a given nature and Stat Point investment. Pokemon battles resolve in Speed order, so knowing which tier your Pokemon sits in tells you exactly who you outspeed and who outspeeds you.
How do natures and Stat Points change speed tiers?
A Speed-boosting nature multiplies Speed by 1.1, and Stat Points add to the base stat. Two Pokemon with the same base Speed can sit in very different tiers depending on investment, which is why checking real tiers beats comparing base stats alone.
What about Tailwind, Icy Wind, and Trick Room?
Tailwind doubles your side's Speed for four turns, Icy Wind and Electroweb drop opposing Speed, and Trick Room reverses move order entirely. The PokeSynergy speed view lets you toggle these states so you can plan for them instead of being surprised.
How current is the speed tier data?
The data is rebuilt from ranked usage stats for the active Pokemon Champions regulation, so the Pokemon you see are the ones actually showing up in ranked battles right now.