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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Toxicroak - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Toxicroak in Pokemon Champions.

PoisonFightingStage 1Gen 4
Tournament usageCheck team weaknesses
Toxicroak

Base stats

HP
83
Atk
106
Def
65
SpA
86
SpD
65
Spe
85

Type matchups

4x weak to
Psychic
2x weak to
GroundFlying
0.5x resists
GrassFightingPoisonRockDark
0.25x resists
Bug

Current usage and builds

Moves

Fake Out
physical / 40 BP / 100% / Priority +3
100%
Close Combat
physical / 120 BP / 100%
94%
Sucker Punch
physical / 70 BP / 100% / Priority +1
82%
Poison Jab
physical / 80 BP / 100%
60%
Encore
status / 100%
30%
Gunk Shot
physical / 120 BP / 80%
10%
Ice Punch
physical / 75 BP / 100%
10%
Protect
status / Priority +4
6%

Items

Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
76%
White Herb
Restores all lowered stat stages to 0 when one is less than 0. Single use.
12%
Expert Belt
Holder's attacks that are super effective against the target do 1.2x damage.
10%
Muscle Band
Holder's physical attacks have 1.1x power.
1%
Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
1%

Abilities

Poison Touch
This Pokemon's contact moves have a 30% chance of poisoning.
51%
Dry Skin
This Pokemon is healed 1/4 by Water, 1/8 by Rain; is hurt 1.25x by Fire, 1/8 by Sun.
49%

Spreads

Adamant
HP 27 / Atk 32 / Def 1 / SpA 0 / SpD 1 / Spe 5
51%
Jolly
HP 1 / Atk 32 / Def 1 / SpA 0 / SpD 0 / Spe 32
30%
Jolly
HP 27 / Atk 32 / Def 1 / SpA 0 / SpD 1 / Spe 5
51%
Adamant
HP 1 / Atk 32 / Def 1 / SpA 0 / SpD 0 / Spe 32
30%

Learnset

Acid Spray

Poison - special / 40 BP / 100%

special

100% chance to lower the target's Sp. Def by 2.

Aerial Ace

Flying - physical / 60 BP

physical

This move does not check accuracy.

Assurance

Dark - physical / 60 BP / 100%

physical

Power doubles if target was damaged this turn.

Baton Pass

Normal - status

status

User switches, passing stat changes and more.

Belch

Poison - special / 120 BP / 90%

special

Cannot be selected until the user eats a Berry.

Bounce

Flying - physical / 85 BP / 85%

physical

Bounces turn 1. Hits turn 2. 30% paralyze.

Brick Break

Fighting - physical / 75 BP / 100%

physical

Destroys screens, unless the target is immune.

Bulk Up

Fighting - status

status

Raises the user's Attack and Defense by 1.

Bulldoze

Ground - physical / 60 BP / 100%

physical

100% chance lower adjacent Pkmn Speed by 1.

Bullet Punch

Steel - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Chilling Water

Water - special / 50 BP / 100%

special

100% chance to lower the target's Attack by 1.

Close Combat

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Defense and Sp. Def by 1.

Coaching

Fighting - status

status

Raises an ally's Attack and Defense by 1.

Corrosive Gas

Poison - status / 100%

status

Removes adjacent Pokemon's held items.

Counter

Fighting - physical / 100% / Priority -5

physical

If hit by physical attack, returns double damage.

Cross Chop

Fighting - physical / 100 BP / 80%

physical

High critical hit ratio.

Cross Poison

Poison - physical / 70 BP / 100%

physical

High critical hit ratio. 10% chance to poison.

Dark Pulse

Dark - special / 80 BP / 100%

special

20% chance to make the target flinch.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Drain Punch

Fighting - physical / 75 BP / 100%

physical

User recovers 50% of the damage dealt.

Dynamic Punch

Fighting - physical / 100 BP / 50%

physical

100% chance to confuse the target.

Earthquake

Ground - physical / 100 BP / 100%

physical

Hits adjacent Pokemon. Double damage on Dig.

Encore

Normal - status / 100%

status

Target repeats its last move for its next 3 turns.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fake Out

Normal - physical / 40 BP / 100% / Priority +3

physical

Hits first. First turn out only. 100% flinch chance.

Feint

Normal - physical / 30 BP / 100% / Priority +2

physical

Nullifies Detect, Protect, and Quick/Wide Guard.

Flatter

Dark - status / 100%

status

Raises the target's Sp. Atk by 1 and confuses it.

Fling

Dark - physical / 10-130 BP / 100%

physical

Flings the user's item at the target. Power varies.

Focus Blast

Fighting - special / 120 BP / 70%

special

10% chance to lower the target's Sp. Def by 1.

Focus Punch

Fighting - physical / 150 BP / 100% / Priority -3

physical

Fails if the user takes damage before it hits.

Foul Play

Dark - physical / 95 BP / 100%

physical

Uses target's Attack stat in damage calculation.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Gunk Shot

Poison - physical / 120 BP / 80%

physical

30% chance to poison the target.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Ice Punch

Ice - physical / 75 BP / 100%

physical

10% chance to freeze the target.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Lash Out

Dark - physical / 75 BP / 100%

physical

2x power if the user had a stat lowered this turn.

Low Kick

Fighting - physical / 20-120 BP / 100%

physical

More power the heavier the target.

Low Sweep

Fighting - physical / 65 BP / 100%

physical

100% chance to lower the target's Speed by 1.

Mega Kick

Normal - physical / 120 BP / 75%

physical

No additional effect.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Nasty Plot

Dark - status

status

Raises the user's Sp. Atk by 2.

Payback

Dark - physical / 50 BP / 100%

physical

Power doubles if the user moves after the target.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Quick Guard

Fighting - status / Priority +3

status

Protects allies from priority attacks this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Reversal

Fighting - physical / 20-200 BP / 100%

physical

More power the less HP the user has left.

Rock Slide

Rock - physical / 75 BP / 90%

physical

30% chance to make the foe(s) flinch.

Rock Tomb

Rock - physical / 60 BP / 95%

physical

100% chance to lower the target's Speed by 1.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Screech

Normal - status / 85%

status

Lowers the target's Defense by 2.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Shadow Claw

Ghost - physical / 70 BP / 100%

physical

High critical hit ratio.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Sludge Bomb

Poison - special / 90 BP / 100%

special

30% chance to poison the target.

Sludge Wave

Poison - special / 95 BP / 100%

special

10% chance to poison adjacent Pokemon.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Spite

Ghost - status / 100%

status

Lowers the PP of the target's last move by 4.

Stone Edge

Rock - physical / 100 BP / 80%

physical

High critical hit ratio.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sucker Punch

Dark - physical / 70 BP / 100% / Priority +1

physical

Usually goes first. Fails if target is not attacking.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Super Fang

Normal - physical / 90%

physical

Does damage equal to 1/2 target's current HP.

Swagger

Normal - status / 85%

status

Raises the target's Attack by 2 and confuses it.

Swords Dance

Normal - status

status

Raises the user's Attack by 2.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Throat Chop

Dark - physical / 80 BP / 100%

physical

For 2 turns, the target cannot use sound moves.

Thunder Punch

Electric - physical / 75 BP / 100%

physical

10% chance to paralyze the target.

Toxic

Poison - status / 90%

status

Badly poisons the target. Poison types can't miss.

Upper Hand

Fighting - physical / 65 BP / 100% / Priority +3

physical

100% flinch. Fails unless target using priority attack.

Vacuum Wave

Fighting - special / 40 BP / 100% / Priority +1

special

Usually goes first.

Venoshock

Poison - special / 65 BP / 100%

special

Power doubles if the target is poisoned.

X-Scissor

Bug - physical / 80 BP / 100%

physical

No additional effect.

Abilities

Anticipation

On switch-in, this Pokemon shudders if any foe has a supereffective or OHKO move.

Dry Skin

This Pokemon is healed 1/4 by Water, 1/8 by Rain; is hurt 1.25x by Fire, 1/8 by Sun.

Poison Touch

This Pokemon's contact moves have a 30% chance of poisoning.

Mechanics

Fake Out

Fake Out appears in top usage moves.

Priority

Bullet Punch has positive priority.

Forms and items

ToxicroakPoison / FightingOpen

Questions

What is Toxicroak weak to in Pokemon Champions?

Toxicroak is weak to Psychic, Ground, Flying based on its Poison / Fighting typing.

What are Toxicroak's base stats?

Toxicroak's base stats are HP 83, Atk 106, Def 65, SpA 86, SpD 65, Spe 85.

What are common moves for Toxicroak?

Common Toxicroak moves include Fake Out, Close Combat, Sucker Punch, Poison Jab in current Reg M-B usage.

Is Toxicroak good in the current regulation?

Toxicroak has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.