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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Torterra - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Torterra in Pokemon Champions.

GrassGroundStage 2Gen 4
Tournament usageCheck team weaknesses
Torterra

Base stats

HP
95
Atk
109
Def
105
SpA
75
SpD
85
Spe
56

Type matchups

4x weak to
Ice
2x weak to
FireFlyingBug
0.5x resists
GroundRock
Immune to
Electric

Current usage and builds

Moves

Headlong Rush
physical / 120 BP / 100%
78%
Wide Guard
status / Priority +3
77%
Wood Hammer
physical / 120 BP / 100%
75%
Stone Edge
physical / 100 BP / 80%
70%
Protect
status / Priority +4
23%
Shell Smash
status
20%
Giga Drain
special / 75 BP / 100%
19%
Scorching Sands
special / 70 BP / 100%
19%

Items

Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
70%
White Herb
Restores all lowered stat stages to 0 when one is less than 0. Single use.
22%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
5%
Lum Berry
Holder cures itself if it has a non-volatile status or is confused. Single use.
3%

Abilities

Overgrow
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Grass attacks.
70%
Shell Armor
This Pokemon cannot be struck by a critical hit.
30%

Spreads

Brave
HP 27 / Atk 32 / Def 1 / SpA 5 / SpD 1 / Spe 0
70%
Modest
HP 11 / Atk 0 / Def 0 / SpA 28 / SpD 0 / Spe 27
19%
Modest
HP 27 / Atk 32 / Def 1 / SpA 5 / SpD 1 / Spe 0
70%
Brave
HP 11 / Atk 0 / Def 0 / SpA 28 / SpD 0 / Spe 27
19%

Learnset

Amnesia

Psychic - status

status

Raises the user's Sp. Def by 2.

Attract

Normal - status / 100%

status

A target of the opposite gender gets infatuated.

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Body Press

Fighting - physical / 80 BP / 100%

physical

Uses user's Def stat as Atk in damage calculation.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Bulldoze

Ground - physical / 60 BP / 100%

physical

100% chance lower adjacent Pkmn Speed by 1.

Bullet Seed

Grass - physical / 25 BP / 100%

physical

Hits 2-5 times in one turn.

Crunch

Dark - physical / 80 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Earth Power

Ground - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Earthquake

Ground - physical / 100 BP / 100%

physical

Hits adjacent Pokemon. Double damage on Dig.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Energy Ball

Grass - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Frenzy Plant

Grass - special / 150 BP / 90%

special

User cannot move next turn.

Giga Drain

Grass - special / 75 BP / 100%

special

User recovers 50% of the damage dealt.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Grass Knot

Grass - special / 20-120 BP / 100%

special

More power the heavier the target.

Grassy Glide

Grass - physical / 55 BP / 100%

physical

User on Grassy Terrain: +1 priority.

Grassy Terrain

Grass - status

status

5 turns. Grounded: +Grass power, +1/16 max HP.

Growth

Grass - status

status

Raises user's Attack and Sp. Atk by 1; 2 in Sun.

Hard Press

Steel - physical / 1-100 BP / 100%

physical

More power the more HP the target has left.

Headlong Rush

Ground - physical / 120 BP / 100%

physical

Lowers the user's Defense and Sp. Def by 1.

Heavy Slam

Steel - physical / 40-120 BP / 100%

physical

More power the heavier the user than the target.

High Horsepower

Ground - physical / 95 BP / 95%

physical

No additional effect.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Iron Defense

Steel - status

status

Raises the user's Defense by 2.

Iron Head

Steel - physical / 80 BP / 100%

physical

20% chance to make the target flinch.

Leaf Storm

Grass - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Leech Seed

Grass - status / 90%

status

1/8 of target's HP is restored to user every turn.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Outrage

Dragon - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Reflect

Psychic - status

status

For 5 turns, physical damage to allies is halved.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Roar

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

Rock Blast

Rock - physical / 25 BP / 90%

physical

Hits 2-5 times in one turn.

Rock Slide

Rock - physical / 75 BP / 90%

physical

30% chance to make the foe(s) flinch.

Rock Tomb

Rock - physical / 60 BP / 95%

physical

100% chance to lower the target's Speed by 1.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Sand Tomb

Ground - physical / 35 BP / 85%

physical

Traps and damages the target for 4-5 turns.

Sandstorm

Rock - status

status

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Scorching Sands

Ground - special / 70 BP / 100%

special

30% chance to burn the target. Thaws target.

Seed Bomb

Grass - physical / 80 BP / 100%

physical

No additional effect.

Shell Smash

Normal - status

status

Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Smack Down

Rock - physical / 50 BP / 100%

physical

Removes the target's Ground immunity.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Solar Beam

Grass - special / 60-120 BP / 100%

special

Charges turn 1. Hits turn 2. No charge in sunlight.

Spit Up

Normal - special / 100-300 BP / 100%

special

More power with more uses of Stockpile.

Stealth Rock

Rock - status

status

Hurts foes on switch-in. Factors Rock weakness.

Stockpile

Normal - status

status

Raises user's Defense, Sp. Def by 1. Max 3 uses.

Stomping Tantrum

Ground - physical / 75 BP / 100%

physical

Power doubles if the user's last move failed.

Stone Edge

Rock - physical / 100 BP / 80%

physical

High critical hit ratio.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Superpower

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Attack and Defense by 1.

Swallow

Normal - status

status

Heals the user based on uses of Stockpile.

Swords Dance

Normal - status

status

Raises the user's Attack by 2.

Synthesis

Grass - status

status

Heals the user by a weather-dependent amount.

Thrash

Normal - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Tickle

Normal - status / 100%

status

Lowers the target's Attack and Defense by 1.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Wide Guard

Rock - status / Priority +3

status

Protects allies from multi-target moves this turn.

Wood Hammer

Grass - physical / 120 BP / 100%

physical

Has 33% recoil.

Worry Seed

Grass - status / 100%

status

The target's Ability becomes Insomnia.

Zen Headbutt

Psychic - physical / 80 BP / 90%

physical

20% chance to make the target flinch.

Abilities

Overgrow

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Grass attacks.

Shell Armor

This Pokemon cannot be struck by a critical hit.

Mechanics

Priority

Endure has positive priority.

Setup

Shell Smash is a common setup move.

Forms and items

TorterraGrass / GroundOpen

Questions

What is Torterra weak to in Pokemon Champions?

Torterra is weak to Ice, Fire, Flying, Bug based on its Grass / Ground typing.

What are Torterra's base stats?

Torterra's base stats are HP 95, Atk 109, Def 105, SpA 75, SpD 85, Spe 56.

What are common moves for Torterra?

Common Torterra moves include Headlong Rush, Wide Guard, Wood Hammer, Stone Edge in current Reg M-B usage.

Is Torterra good in the current regulation?

Torterra has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.