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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Stunfisk - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Stunfisk in Pokemon Champions.

GroundElectricBasicGen 5
Tournament usageCheck team weaknesses
Stunfisk

Base stats

HP
109
Atk
66
Def
84
SpA
81
SpD
99
Spe
32

Type matchups

2x weak to
WaterGrassIceGround
0.5x resists
PoisonFlyingRockSteel
Immune to
Electric

Current usage and builds

Moves

Protect
status / Priority +4
100%
Sucker Punch
physical / 70 BP / 100% / Priority +1
100%
Earth Power
special / 90 BP / 100%
100%
Thunderbolt
special / 90 BP / 100%
100%

Items

Expert Belt
Holder's attacks that are super effective against the target do 1.2x damage.
100%

Abilities

Static
30% chance a Pokemon making contact with this Pokemon will be paralyzed.
100%

Spreads

Modest
HP 0 / Atk 0 / Def 32 / SpA 32 / SpD 2 / Spe 0
100%
Quiet
HP 0 / Atk 0 / Def 32 / SpA 32 / SpD 2 / Spe 0
100%

Learnset

Attract

Normal - status / 100%

status

A target of the opposite gender gets infatuated.

Bounce

Flying - physical / 85 BP / 85%

physical

Bounces turn 1. Hits turn 2. 30% paralyze.

Bulldoze

Ground - physical / 60 BP / 100%

physical

100% chance lower adjacent Pkmn Speed by 1.

Charge

Electric - status

status

+1 SpD, user's next Electric move 2x power.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Discharge

Electric - special / 80 BP / 100%

special

30% chance to paralyze adjacent Pokemon.

Earth Power

Ground - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Earthquake

Ground - physical / 100 BP / 100%

physical

Hits adjacent Pokemon. Double damage on Dig.

Eerie Impulse

Electric - status / 100%

status

Lowers the target's Sp. Atk by 2.

Electric Terrain

Electric - status

status

5 turns. Grounded: +Electric power, can't sleep.

Electroweb

Electric - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fissure

Ground - physical / 30%

physical

OHKOs the target. Fails if user is a lower level.

Flail

Normal - physical / 20-200 BP / 100%

physical

More power the less HP the user has left.

Foul Play

Dark - physical / 95 BP / 100%

physical

Uses target's Attack stat in damage calculation.

Lash Out

Dark - physical / 75 BP / 100%

physical

2x power if the user had a stat lowered this turn.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Muddy Water

Water - special / 90 BP / 85%

special

30% chance to lower the foe(s) accuracy by 1.

Pain Split

Normal - status

status

Shares HP of user and target equally.

Payback

Dark - physical / 50 BP / 100%

physical

Power doubles if the user moves after the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Reflect Type

Normal - status

status

User becomes the same type as the target.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Rock Slide

Rock - physical / 75 BP / 90%

physical

30% chance to make the foe(s) flinch.

Rock Tomb

Rock - physical / 60 BP / 95%

physical

100% chance to lower the target's Speed by 1.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Sandstorm

Rock - status

status

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Scald

Water - special / 80 BP / 100%

special

30% chance to burn the target. Thaws target.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Sludge Bomb

Poison - special / 90 BP / 100%

special

30% chance to poison the target.

Sludge Wave

Poison - special / 95 BP / 100%

special

10% chance to poison adjacent Pokemon.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Spite

Ghost - status / 100%

status

Lowers the PP of the target's last move by 4.

Stealth Rock

Rock - status

status

Hurts foes on switch-in. Factors Rock weakness.

Stomping Tantrum

Ground - physical / 75 BP / 100%

physical

Power doubles if the user's last move failed.

Stone Edge

Rock - physical / 100 BP / 80%

physical

High critical hit ratio.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sucker Punch

Dark - physical / 70 BP / 100% / Priority +1

physical

Usually goes first. Fails if target is not attacking.

Surf

Water - special / 90 BP / 100%

special

Hits adjacent Pokemon. Double damage on Dive.

Thunder

Electric - special / 110 BP / 70%

special

30% chance to paralyze. Can't miss in rain.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Thunderbolt

Electric - special / 90 BP / 100%

special

10% chance to paralyze the target.

Uproar

Normal - special / 90 BP / 100%

special

Lasts 3 turns. Active Pokemon cannot fall asleep.

Yawn

Normal - status

status

Puts the target to sleep after 1 turn.

Abilities

Static

30% chance a Pokemon making contact with this Pokemon will be paralyzed.

Limber

This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.

Sand Veil

If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.

Mechanics

Priority

Endure has positive priority.

Forms and items

StunfiskGround / ElectricOpenStunfisk-GalarGround / SteelOpen

Questions

What is Stunfisk weak to in Pokemon Champions?

Stunfisk is weak to Water, Grass, Ice, Ground based on its Ground / Electric typing.

What are Stunfisk's base stats?

Stunfisk's base stats are HP 109, Atk 66, Def 84, SpA 81, SpD 99, Spe 32.

What are common moves for Stunfisk?

Common Stunfisk moves include Protect, Sucker Punch, Earth Power, Thunderbolt in current Reg M-B usage.

Is Stunfisk good in the current regulation?

Stunfisk has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.