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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Mamoswine - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Mamoswine in Pokemon Champions.

IceGroundStage 2Gen 4
Tournament usageCheck team weaknesses
Mamoswine

Base stats

HP
110
Atk
130
Def
80
SpA
70
SpD
60
Spe
80

Type matchups

2x weak to
FireWaterGrassFightingSteel
0.5x resists
Poison
Immune to
Electric

Current usage and builds

Moves

Ice Shard
physical / 40 BP / 100% / Priority +1
86%
Icicle Crash
physical / 85 BP / 90%
76%
Protect
status / Priority +4
67%
High Horsepower
physical / 95 BP / 95%
64%
Earthquake
physical / 100 BP / 100%
40%
Rock Slide
physical / 75 BP / 90%
19%
Icicle Spear
physical / 25 BP / 100%
11%
Iron Head
physical / 80 BP / 100%
9%

Items

Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
39%
Choice Scarf
Holder's Speed is 1.5x, but it can only select the first move it executes.
27%
Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
16%
Expert Belt
Holder's attacks that are super effective against the target do 1.2x damage.
7%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
5%
Never-Melt Ice
Holder's Ice-type attacks have 1.2x power.
3%
Soft Sand
Holder's Ground-type attacks have 1.2x power.
2%
Wide Lens
The accuracy of attacks by the holder is 1.1x.
0.70%

Abilities

Oblivious
This Pokemon cannot be infatuated or taunted. Immune to Intimidate.
78%
Thick Fat
Fire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.
23%

Spreads

Adamant
HP 2 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 32
55%
Jolly
HP 0 / Atk 32 / Def 0 / SpA 0 / SpD 2 / Spe 32
10%
Jolly
HP 2 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 32
55%
Adamant
HP 0 / Atk 32 / Def 0 / SpA 0 / SpD 2 / Spe 32
10%

Learnset

Amnesia

Psychic - status

status

Raises the user's Sp. Def by 2.

Ancient Power

Rock - special / 60 BP / 100%

special

10% chance to raise all stats by 1 (not acc/eva).

Attract

Normal - status / 100%

status

A target of the opposite gender gets infatuated.

Avalanche

Ice - physical / 60 BP / 100% / Priority -4

physical

Power doubles if user is damaged by the target.

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Blizzard

Ice - special / 110 BP / 70%

special

10% chance to freeze foe(s). Can't miss in Snow.

Body Press

Fighting - physical / 80 BP / 100%

physical

Uses user's Def stat as Atk in damage calculation.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Bulldoze

Ground - physical / 60 BP / 100%

physical

100% chance lower adjacent Pkmn Speed by 1.

Charm

Fairy - status / 100%

status

Lowers the target's Attack by 2.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Double Hit

Normal - physical / 35 BP / 90%

physical

Hits 2 times in one turn.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Earth Power

Ground - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Earthquake

Ground - physical / 100 BP / 100%

physical

Hits adjacent Pokemon. Double damage on Dig.

Endeavor

Normal - physical / 100%

physical

Lowers the target's HP to the user's HP.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fissure

Ground - physical / 30%

physical

OHKOs the target. Fails if user is a lower level.

Flail

Normal - physical / 20-200 BP / 100%

physical

More power the less HP the user has left.

Freeze-Dry

Ice - special / 70 BP / 100%

special

10% chance to freeze. Super effective on Water.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Hard Press

Steel - physical / 1-100 BP / 100%

physical

More power the more HP the target has left.

Haze

Ice - status

status

Eliminates all stat changes.

Heavy Slam

Steel - physical / 40-120 BP / 100%

physical

More power the heavier the user than the target.

High Horsepower

Ground - physical / 95 BP / 95%

physical

No additional effect.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Ice Beam

Ice - special / 90 BP / 100%

special

10% chance to freeze the target.

Ice Fang

Ice - physical / 65 BP / 95%

physical

10% chance to freeze. 10% chance to flinch.

Ice Shard

Ice - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Icicle Crash

Ice - physical / 85 BP / 90%

physical

30% chance to make the target flinch.

Icicle Spear

Ice - physical / 25 BP / 100%

physical

Hits 2-5 times in one turn.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Iron Head

Steel - physical / 80 BP / 100%

physical

20% chance to make the target flinch.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Reflect

Psychic - status

status

For 5 turns, physical damage to allies is halved.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Reversal

Fighting - physical / 20-200 BP / 100%

physical

More power the less HP the user has left.

Roar

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

Rock Blast

Rock - physical / 25 BP / 90%

physical

Hits 2-5 times in one turn.

Rock Slide

Rock - physical / 75 BP / 90%

physical

30% chance to make the foe(s) flinch.

Rock Tomb

Rock - physical / 60 BP / 95%

physical

100% chance to lower the target's Speed by 1.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Sand Tomb

Ground - physical / 35 BP / 85%

physical

Traps and damages the target for 4-5 turns.

Sandstorm

Rock - status

status

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Smack Down

Rock - physical / 50 BP / 100%

physical

Removes the target's Ground immunity.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Snowscape

Ice - status

status

For 5 turns, snow falls. Ice: 1.5x Def.

Stealth Rock

Rock - status

status

Hurts foes on switch-in. Factors Rock weakness.

Stomping Tantrum

Ground - physical / 75 BP / 100%

physical

Power doubles if the user's last move failed.

Stone Edge

Rock - physical / 100 BP / 80%

physical

High critical hit ratio.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Superpower

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Attack and Defense by 1.

Thrash

Normal - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Throat Chop

Dark - physical / 80 BP / 100%

physical

For 2 turns, the target cannot use sound moves.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Abilities

Oblivious

This Pokemon cannot be infatuated or taunted. Immune to Intimidate.

Snow Cloak

If Snow is active, this Pokemon's evasiveness is 1.25x.

Thick Fat

Fire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.

Mechanics

Speed Control

Rock Tomb affects turn order.

Priority

Endure has positive priority.

Forms and items

MamoswineIce / GroundOpen

Questions

What is Mamoswine weak to in Pokemon Champions?

Mamoswine is weak to Fire, Water, Grass, Fighting, Steel based on its Ice / Ground typing.

What are Mamoswine's base stats?

Mamoswine's base stats are HP 110, Atk 130, Def 80, SpA 70, SpD 60, Spe 80.

What are common moves for Mamoswine?

Common Mamoswine moves include Ice Shard, Icicle Crash, Protect, High Horsepower in current Reg M-B usage.

Is Mamoswine good in the current regulation?

Mamoswine has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.