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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Mega Gardevoir - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Mega Gardevoir in Pokemon Champions.

PsychicFairyStage 2Gen 3
Tournament usageCheck team weaknesses
Mega Gardevoir

Base stats

HP
68
Atk
85
Def
65
SpA
165
SpD
135
Spe
100

Type matchups

2x weak to
PoisonGhostSteel
0.5x resists
Psychic
0.25x resists
Fighting
Immune to
Dragon

Current usage and builds

Moves

Hyper Voice
special / 90 BP / 100%
90%
Protect
status / Priority +4
89%
Psychic
special / 90 BP / 100%
48%
Psyshock
special / 80 BP / 100%
42%
Trick Room
status / Priority -7
42%
Vacuum Wave
special / 40 BP / 100% / Priority +1
17%
Calm Mind
status
16%
Moonblast
special / 95 BP / 100%
11%

Items

Gardevoirite
One of a variety of mysterious Mega Stones. A Gardevoir holding this stone will be able to Mega Evolve during battle.
90%
Choice Scarf
Holder's Speed is 1.5x, but it can only select the first move it executes.
7%
Shell Bell
After an attack, holder gains 1/8 of the damage in HP dealt to other Pokemon.
0.90%
Expert Belt
Holder's attacks that are super effective against the target do 1.2x damage.
0.90%
Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
0.80%
Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
0.20%

Abilities

Trace
On switch-in, or when it can, this Pokemon copies a random adjacent foe's Ability.
73%
Telepathy
This Pokemon does not take damage from attacks made by its allies.
26%
Synchronize
If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
2%

Spreads

Modest
HP 2 / Atk 0 / Def 0 / SpA 32 / SpD 0 / Spe 32
20%
Timid
HP 32 / Atk 0 / Def 2 / SpA 32 / SpD 0 / Spe 0
11%
Timid
HP 2 / Atk 0 / Def 0 / SpA 32 / SpD 0 / Spe 32
20%
Modest
HP 32 / Atk 0 / Def 2 / SpA 32 / SpD 0 / Spe 0
11%

Learnset

Alluring Voice

Fairy - special / 80 BP / 100%

special

100% confuse target that had a stat rise this turn.

Aura Sphere

Fighting - special / 80 BP

special

This move does not check accuracy.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Calm Mind

Psychic - status

status

Raises the user's Sp. Atk and Sp. Def by 1.

Charge Beam

Electric - special / 50 BP / 90%

special

70% chance to raise the user's Sp. Atk by 1.

Charm

Fairy - status / 100%

status

Lowers the target's Attack by 2.

Confuse Ray

Ghost - status / 100%

status

Confuses the target.

Dazzling Gleam

Fairy - special / 80 BP / 100%

special

No additional effect. Hits adjacent foes.

Destiny Bond

Ghost - status

status

If an opponent knocks out the user, it also faints.

Disable

Normal - status / 100%

status

For 4 turns, disables the target's last move used.

Double Team

Normal - status

status

Raises the user's evasiveness by 1.

Draining Kiss

Fairy - special / 50 BP / 100%

special

User recovers 75% of the damage dealt.

Encore

Normal - status / 100%

status

Target repeats its last move for its next 3 turns.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Energy Ball

Grass - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Expanding Force

Psychic - special / 80-120 BP / 100%

special

User on Psychic Terrain: 1.5x power, hits foes.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fire Punch

Fire - physical / 75 BP / 100%

physical

10% chance to burn the target.

Fling

Dark - physical / 10-130 BP / 100%

physical

Flings the user's item at the target. Power varies.

Focus Blast

Fighting - special / 120 BP / 70%

special

10% chance to lower the target's Sp. Def by 1.

Future Sight

Psychic - special / 120 BP / 100%

special

Hits two turns after being used.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Grass Knot

Grass - special / 20-120 BP / 100%

special

More power the heavier the target.

Gravity

Psychic - status

status

5 turns: no Ground immunities, 1.67x accuracy.

Guard Swap

Psychic - status

status

Swaps Defense and Sp. Def changes with target.

Heal Pulse

Psychic - status

status

Heals the target by 50% of its max HP.

Healing Wish

Psychic - status

status

User faints. Next hurt Pokemon is fully healed.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Hypnosis

Psychic - status / 60%

status

Causes the target to fall asleep.

Ice Punch

Ice - physical / 75 BP / 100%

physical

10% chance to freeze the target.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Imprison

Psychic - status

status

No foe can use any move known by the user.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Life Dew

Water - status

status

Heals the user and its allies by 1/4 their max HP.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Magic Room

Psychic - status

status

For 5 turns, all held items have no effect.

Mean Look

Normal - status

status

Prevents the target from switching out.

Memento

Dark - status / 100%

status

Lowers target's Attack, Sp. Atk by 2. User faints.

Misty Explosion

Fairy - special / 100-150 BP / 100%

special

User faints. User on Misty Terrain: 1.5x power.

Misty Terrain

Fairy - status

status

5 turns. Can't status,-Dragon power vs grounded.

Moonblast

Fairy - special / 95 BP / 100%

special

10% chance to lower the target's Sp. Atk by 1.

Mystical Fire

Fire - special / 75 BP / 100%

special

100% chance to lower the target's Sp. Atk by 1.

Night Shade

Ghost - special / 100%

special

Does damage equal to the user's level.

Pain Split

Normal - status

status

Shares HP of user and target equally.

Power Swap

Psychic - status

status

Swaps Attack and Sp. Atk stat stages with target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psych Up

Normal - status

status

Copies the target's current stat stages.

Psychic

Psychic - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Psychic Noise

Psychic - special / 75 BP / 100%

special

For 2 turns, the target is prevented from healing.

Psychic Terrain

Psychic - status

status

5 turns. Grounded: +Psychic power, priority-safe.

Psyshock

Psychic - special / 80 BP / 100%

special

Damages target based on Defense, not Sp. Def.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Reflect

Psychic - status

status

For 5 turns, physical damage to allies is halved.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Safeguard

Normal - status

status

For 5 turns, protects user's party from status.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Shadow Sneak

Ghost - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Skill Swap

Psychic - status

status

The user and the target trade Abilities.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Stored Power

Psychic - special / 20-860 BP / 100%

special

+ 20 power for each of the user's stat boosts.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Swagger

Normal - status / 85%

status

Raises the target's Attack by 2 and confuses it.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Thunder Punch

Electric - physical / 75 BP / 100%

physical

10% chance to paralyze the target.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Thunderbolt

Electric - special / 90 BP / 100%

special

10% chance to paralyze the target.

Trick

Psychic - status / 100%

status

User switches its held item with the target's.

Trick Room

Psychic - status / Priority -7

status

Goes last. For 5 turns, turn order is reversed.

Triple Axel

Ice - physical / 20 BP / 90%

physical

Hits 3 times. Each hit can miss, but power rises.

Vacuum Wave

Fighting - special / 40 BP / 100% / Priority +1

special

Usually goes first.

Will-O-Wisp

Fire - status / 85%

status

Burns the target.

Wish

Normal - status

status

Next turn, 50% of the user's max HP is restored.

Wonder Room

Psychic - status

status

For 5 turns, all Defense and Sp. Def stats switch.

Zen Headbutt

Psychic - physical / 80 BP / 90%

physical

20% chance to make the target flinch.

Abilities

Pixilate

This Pokemon's Normal-type moves become Fairy type and have 1.2x power.

Mechanics

Speed Control

Trick Room affects turn order.

Priority

Endure has positive priority.

Setup

Calm Mind is a common setup move.

Forms and items

GardevoirPsychic / FairyOpenMega GardevoirPsychic / FairyOpen

Gardevoirite

One of a variety of mysterious Mega Stones. A Gardevoir holding this stone will be able to Mega Evolve during battle.

Questions

What is Mega Gardevoir weak to in Pokemon Champions?

Mega Gardevoir is weak to Poison, Ghost, Steel based on its Psychic / Fairy typing.

What are Mega Gardevoir's base stats?

Mega Gardevoir's base stats are HP 68, Atk 85, Def 65, SpA 165, SpD 135, Spe 100.

What are common moves for Mega Gardevoir?

Common Mega Gardevoir moves include Hyper Voice, Protect, Psychic, Psyshock in current Reg M-B usage.

Is Mega Gardevoir good in the current regulation?

Mega Gardevoir has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.