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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Absol - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Absol in Pokemon Champions.

DarkBasicGen 3
Tournament usageCheck team weaknesses
Absol

Base stats

HP
65
Atk
130
Def
60
SpA
75
SpD
60
Spe
75

Type matchups

2x weak to
FightingBugFairy
0.5x resists
GhostDark
Immune to
Psychic

Current usage and builds

Moves

Protect
status / Priority +4
100%
Close Combat
physical / 120 BP / 100%
100%
Sucker Punch
physical / 70 BP / 100% / Priority +1
100%
Night Slash
physical / 70 BP / 100%
89%
Swords Dance
status
11%

Items

Scope Lens
Holder's critical hit ratio is raised by 1 stage.
100%

Abilities

Super Luck
This Pokemon's critical hit ratio is raised by 1 stage.
100%

Spreads

Adamant
HP 2 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 32
89%
Adamant
HP 32 / Atk 32 / Def 2 / SpA 0 / SpD 0 / Spe 0
11%

Learnset

Aerial Ace

Flying - physical / 60 BP

physical

This move does not check accuracy.

Air Slash

Flying - special / 75 BP / 95%

special

30% chance to make the target flinch.

Assurance

Dark - physical / 60 BP / 100%

physical

Power doubles if target was damaged this turn.

Attract

Normal - status / 100%

status

A target of the opposite gender gets infatuated.

Baton Pass

Normal - status

status

User switches, passing stat changes and more.

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Blizzard

Ice - special / 110 BP / 70%

special

10% chance to freeze foe(s). Can't miss in Snow.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Bounce

Flying - physical / 85 BP / 85%

physical

Bounces turn 1. Hits turn 2. 30% paralyze.

Brutal Swing

Dark - physical / 60 BP / 100%

physical

No additional effect. Hits adjacent Pokemon.

Calm Mind

Psychic - status

status

Raises the user's Sp. Atk and Sp. Def by 1.

Close Combat

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Defense and Sp. Def by 1.

Confuse Ray

Ghost - status / 100%

status

Confuses the target.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dark Pulse

Dark - special / 80 BP / 100%

special

20% chance to make the target flinch.

Detect

Fighting - status / Priority +4

status

Prevents moves from affecting the user this turn.

Double Team

Normal - status

status

Raises the user's evasiveness by 1.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Feint

Normal - physical / 30 BP / 100% / Priority +2

physical

Nullifies Detect, Protect, and Quick/Wide Guard.

Fire Blast

Fire - special / 110 BP / 85%

special

10% chance to burn the target.

Flamethrower

Fire - special / 90 BP / 100%

special

10% chance to burn the target.

Focus Energy

Normal - status

status

Raises the user's critical hit ratio by 2.

Foul Play

Dark - physical / 95 BP / 100%

physical

Uses target's Attack stat in damage calculation.

Future Sight

Psychic - special / 120 BP / 100%

special

Hits two turns after being used.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Hex

Ghost - special / 65-130 BP / 100%

special

Power doubles if the target has a status ailment.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Ice Beam

Ice - special / 90 BP / 100%

special

10% chance to freeze the target.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Iron Tail

Steel - physical / 100 BP / 75%

physical

30% chance to lower the target's Defense by 1.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Mean Look

Normal - status

status

Prevents the target from switching out.

Megahorn

Bug - physical / 120 BP / 85%

physical

No additional effect.

Night Slash

Dark - physical / 70 BP / 100%

physical

High critical hit ratio.

Payback

Dark - physical / 50 BP / 100%

physical

Power doubles if the user moves after the target.

Perish Song

Normal - status

status

All active Pokemon will faint in 3 turns.

Phantom Force

Ghost - physical / 90 BP / 100%

physical

Disappears turn 1. Hits turn 2. Breaks protection.

Play Rough

Fairy - physical / 90 BP / 90%

physical

10% chance to lower the target's Attack by 1.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psycho Cut

Psychic - physical / 70 BP / 100%

physical

High critical hit ratio.

Quick Attack

Normal - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Rock Slide

Rock - physical / 75 BP / 90%

physical

30% chance to make the foe(s) flinch.

Rock Tomb

Rock - physical / 60 BP / 95%

physical

100% chance to lower the target's Speed by 1.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Sandstorm

Rock - status

status

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Shadow Claw

Ghost - physical / 70 BP / 100%

physical

High critical hit ratio.

Shadow Sneak

Ghost - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snarl

Dark - special / 55 BP / 95%

special

100% chance to lower the foe(s) Sp. Atk by 1.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Stone Edge

Rock - physical / 100 BP / 80%

physical

High critical hit ratio.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sucker Punch

Dark - physical / 70 BP / 100% / Priority +1

physical

Usually goes first. Fails if target is not attacking.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Superpower

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Attack and Defense by 1.

Swords Dance

Normal - status

status

Raises the user's Attack by 2.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Throat Chop

Dark - physical / 80 BP / 100%

physical

For 2 turns, the target cannot use sound moves.

Thunder

Electric - special / 110 BP / 70%

special

30% chance to paralyze. Can't miss in rain.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Thunderbolt

Electric - special / 90 BP / 100%

special

10% chance to paralyze the target.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Will-O-Wisp

Fire - status / 85%

status

Burns the target.

X-Scissor

Bug - physical / 80 BP / 100%

physical

No additional effect.

Zen Headbutt

Psychic - physical / 80 BP / 90%

physical

20% chance to make the target flinch.

Abilities

Pressure

If this Pokemon is the target of a foe's move, that move loses one additional PP.

Super Luck

This Pokemon's critical hit ratio is raised by 1 stage.

Justified

This Pokemon's Attack is raised by 1 stage after it is damaged by a Dark-type move.

Mechanics

Priority

Detect has positive priority.

Setup

Swords Dance is a common setup move.

Forms and items

AbsolDarkOpenMega AbsolDarkOpen

Absolite

One of a variety of mysterious Mega Stones. An Absol holding this stone will be able to Mega Evolve during battle.

Questions

What is Absol weak to in Pokemon Champions?

Absol is weak to Fighting, Bug, Fairy based on its Dark typing.

What are Absol's base stats?

Absol's base stats are HP 65, Atk 130, Def 60, SpA 75, SpD 60, Spe 75.

What are common moves for Absol?

Common Absol moves include Protect, Close Combat, Sucker Punch, Night Slash in current Reg M-B usage.

Is Absol good in the current regulation?

Absol has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.