Tools

  • Team Builder
  • Speed Tiers
  • Damage Calculator
  • Weakness Checker
  • Type Coverage
  • Type Chart
  • Tier List

Data

  • MetaDex
  • Best Teams
  • Community Teams
  • Tournament Teams
  • Meta Trends
  • Events
  • SynerDex
  • Moves
  • Abilities

Library

  • Home
  • Guides
  • Beginner Team Building
  • Stat Points
  • Tier List Explained
  • Doubles vs Singles
  • Mega Evolutions
  • Comparisons
  • Pikalytics Alternative
  • PokeSynergy vs ChampTeams
  • PokeSynergy vs Champions Lab
  • PokeBase Alternative
  • OP.GG Alternative
  • PokeBox
  • Terms
  • Privacy Policy
SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Mega Abomasnow - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Mega Abomasnow in Pokemon Champions.

GrassIceStage 1Gen 4
Tournament usageCheck team weaknesses
Mega Abomasnow

Base stats

HP
90
Atk
132
Def
105
SpA
132
SpD
105
Spe
30

Type matchups

4x weak to
Fire
2x weak to
FightingPoisonFlyingBugRockSteel
0.5x resists
WaterElectricGrassGround

Current usage and builds

Moves

Blizzard
special / 110 BP / 70%
100%
Protect
status / Priority +4
89%
Energy Ball
special / 90 BP / 100%
83%
Ice Shard
physical / 40 BP / 100% / Priority +1
51%
Earth Power
special / 90 BP / 100%
34%
Aurora Veil
status
23%
Giga Drain
special / 75 BP / 100%
17%
Low Kick
physical / 20-120 BP / 100%
3%

Items

Abomasite
One of a variety of mysterious Mega Stones. An Abomasnow holding this stone will be able to Mega Evolve during battle.
97%
Light Clay
Holder's use of Aurora Veil, Light Screen, or Reflect lasts 8 turns instead of 5.
3%

Abilities

Snow Warning
On switch-in, this Pokemon summons Snow.
100%

Spreads

Quiet
HP 32 / Atk 2 / Def 0 / SpA 32 / SpD 0 / Spe 0
40%
Modest
HP 32 / Atk 0 / Def 2 / SpA 32 / SpD 0 / Spe 0
29%
Modest
HP 32 / Atk 2 / Def 0 / SpA 32 / SpD 0 / Spe 0
40%
Quiet
HP 32 / Atk 0 / Def 2 / SpA 32 / SpD 0 / Spe 0
29%

Learnset

Aurora Veil

Ice - status

status

For 5 turns, damage to allies halved. Snow only.

Avalanche

Ice - physical / 60 BP / 100% / Priority -4

physical

Power doubles if user is damaged by the target.

Blizzard

Ice - special / 110 BP / 70%

special

10% chance to freeze foe(s). Can't miss in Snow.

Body Press

Fighting - physical / 80 BP / 100%

physical

Uses user's Def stat as Atk in damage calculation.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Brick Break

Fighting - physical / 75 BP / 100%

physical

Destroys screens, unless the target is immune.

Bulldoze

Ground - physical / 60 BP / 100%

physical

100% chance lower adjacent Pkmn Speed by 1.

Bullet Seed

Grass - physical / 25 BP / 100%

physical

Hits 2-5 times in one turn.

Chilling Water

Water - special / 50 BP / 100%

special

100% chance to lower the target's Attack by 1.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Earth Power

Ground - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Earthquake

Ground - physical / 100 BP / 100%

physical

Hits adjacent Pokemon. Double damage on Dig.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Energy Ball

Grass - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fling

Dark - physical / 10-130 BP / 100%

physical

Flings the user's item at the target. Power varies.

Focus Blast

Fighting - special / 120 BP / 70%

special

10% chance to lower the target's Sp. Def by 1.

Focus Punch

Fighting - physical / 150 BP / 100% / Priority -3

physical

Fails if the user takes damage before it hits.

Frost Breath

Ice - special / 60 BP / 90%

special

Always results in a critical hit.

Giga Drain

Grass - special / 75 BP / 100%

special

User recovers 50% of the damage dealt.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Grass Knot

Grass - special / 20-120 BP / 100%

special

More power the heavier the target.

Grassy Glide

Grass - physical / 55 BP / 100%

physical

User on Grassy Terrain: +1 priority.

Growth

Grass - status

status

Raises user's Attack and Sp. Atk by 1; 2 in Sun.

Hard Press

Steel - physical / 1-100 BP / 100%

physical

More power the more HP the target has left.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Ice Beam

Ice - special / 90 BP / 100%

special

10% chance to freeze the target.

Ice Hammer

Ice - physical / 100 BP / 90%

physical

Lowers the user's Speed by 1.

Ice Punch

Ice - physical / 75 BP / 100%

physical

10% chance to freeze the target.

Ice Shard

Ice - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Ice Spinner

Ice - physical / 80 BP / 100%

physical

Ends the effects of terrain.

Icicle Spear

Ice - physical / 25 BP / 100%

physical

Hits 2-5 times in one turn.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Ingrain

Grass - status

status

Traps/grounds user; heals 1/16 max HP per turn.

Iron Tail

Steel - physical / 100 BP / 75%

physical

30% chance to lower the target's Defense by 1.

Leaf Storm

Grass - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Leech Seed

Grass - status / 90%

status

1/8 of target's HP is restored to user every turn.

Low Kick

Fighting - physical / 20-120 BP / 100%

physical

More power the heavier the target.

Mega Kick

Normal - physical / 120 BP / 75%

physical

No additional effect.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Outrage

Dragon - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Rock Slide

Rock - physical / 75 BP / 90%

physical

30% chance to make the foe(s) flinch.

Rock Tomb

Rock - physical / 60 BP / 95%

physical

100% chance to lower the target's Speed by 1.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Seed Bomb

Grass - physical / 80 BP / 100%

physical

No additional effect.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Sheer Cold

Ice - special / 30%

special

OHKOs non-Ice targets. Fails if user's lower level.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Snowscape

Ice - status

status

For 5 turns, snow falls. Ice: 1.5x Def.

Solar Beam

Grass - special / 60-120 BP / 100%

special

Charges turn 1. Hits turn 2. No charge in sunlight.

Stomping Tantrum

Ground - physical / 75 BP / 100%

physical

Power doubles if the user's last move failed.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Swagger

Normal - status / 85%

status

Raises the target's Attack by 2 and confuses it.

Swords Dance

Normal - status

status

Raises the user's Attack by 2.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Water Pulse

Water - special / 60 BP / 100%

special

20% chance to confuse the target.

Weather Ball

Normal - special / 50-100 BP / 100%

special

Power doubles and type varies in each weather.

Wood Hammer

Grass - physical / 120 BP / 100%

physical

Has 33% recoil.

Abilities

Snow Warning

On switch-in, this Pokemon summons Snow.

Mechanics

Weather

Snow Warning changes or suppresses weather.

Priority

Endure has positive priority.

Forms and items

AbomasnowGrass / IceOpenMega AbomasnowGrass / IceOpen

Abomasite

One of a variety of mysterious Mega Stones. An Abomasnow holding this stone will be able to Mega Evolve during battle.

Questions

What is Mega Abomasnow weak to in Pokemon Champions?

Mega Abomasnow is weak to Fire, Fighting, Poison, Flying, Bug, Rock, Steel based on its Grass / Ice typing.

What are Mega Abomasnow's base stats?

Mega Abomasnow's base stats are HP 90, Atk 132, Def 105, SpA 132, SpD 105, Spe 30.

What are common moves for Mega Abomasnow?

Common Mega Abomasnow moves include Blizzard, Protect, Energy Ball, Ice Shard in current Reg M-B usage.

Is Mega Abomasnow good in the current regulation?

Mega Abomasnow has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.