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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Tyrantrum - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Tyrantrum in Pokemon Champions.

RockDragonStage 1Gen 6
Tournament usageCheck team weaknesses
Tyrantrum

Base stats

HP
82
Atk
121
Def
119
SpA
69
SpD
59
Spe
71

Type matchups

2x weak to
IceFightingGroundDragonSteelFairy
0.5x resists
NormalElectricPoisonFlying
0.25x resists
Fire

Current usage and builds

Moves

Rock Slide
physical / 75 BP / 90%
86%
Psychic Fangs
physical / 85 BP / 100%
73%
Crunch
physical / 80 BP / 100%
59%
Ice Fang
physical / 65 BP / 95%
46%
Dragon Tail
physical / 60 BP / 90% / Priority -6
41%
Dragon Dance
status
36%
Superpower
physical / 120 BP / 100%
32%
Head Smash
physical / 150 BP / 80%
9%

Items

Choice Scarf
Holder's Speed is 1.5x, but it can only select the first move it executes.
59%
Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
32%
White Herb
Restores all lowered stat stages to 0 when one is less than 0. Single use.
5%
Wide Lens
The accuracy of attacks by the holder is 1.1x.
5%

Abilities

Strong Jaw
This Pokemon's bite-based attacks have 1.5x power. Bug Bite is not boosted.
96%
Rock Head
This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.
5%

Spreads

Jolly
HP 2 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 32
64%
Brave
HP 0 / Atk 32 / Def 2 / SpA 0 / SpD 0 / Spe 32
32%
Brave
HP 2 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 32
64%
Jolly
HP 0 / Atk 32 / Def 2 / SpA 0 / SpD 0 / Spe 32
32%

Learnset

Ancient Power

Rock - special / 60 BP / 100%

special

10% chance to raise all stats by 1 (not acc/eva).

Assurance

Dark - physical / 60 BP / 100%

physical

Power doubles if target was damaged this turn.

Attract

Normal - status / 100%

status

A target of the opposite gender gets infatuated.

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Breaking Swipe

Dragon - physical / 60 BP / 100%

physical

100% chance to lower the foe(s) Attack by 1.

Brick Break

Fighting - physical / 75 BP / 100%

physical

Destroys screens, unless the target is immune.

Brutal Swing

Dark - physical / 60 BP / 100%

physical

No additional effect. Hits adjacent Pokemon.

Bulldoze

Ground - physical / 60 BP / 100%

physical

100% chance lower adjacent Pkmn Speed by 1.

Charm

Fairy - status / 100%

status

Lowers the target's Attack by 2.

Close Combat

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Defense and Sp. Def by 1.

Crunch

Dark - physical / 80 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dark Pulse

Dark - special / 80 BP / 100%

special

20% chance to make the target flinch.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Draco Meteor

Dragon - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Dragon Cheer

Dragon - status

status

Ally: Crit ratio +1, or +2 if ally is Dragon type.

Dragon Claw

Dragon - physical / 80 BP / 100%

physical

No additional effect.

Dragon Dance

Dragon - status

status

Raises the user's Attack and Speed by 1.

Dragon Pulse

Dragon - special / 85 BP / 100%

special

No additional effect.

Dragon Tail

Dragon - physical / 60 BP / 90% / Priority -6

physical

Forces the target to switch to a random ally.

Earth Power

Ground - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Earthquake

Ground - physical / 100 BP / 100%

physical

Hits adjacent Pokemon. Double damage on Dig.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fire Fang

Fire - physical / 65 BP / 95%

physical

10% chance to burn. 10% chance to flinch.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Head Smash

Rock - physical / 150 BP / 80%

physical

Has 1/2 recoil.

High Horsepower

Ground - physical / 95 BP / 95%

physical

No additional effect.

Horn Drill

Normal - physical / 30%

physical

OHKOs the target. Fails if user is a lower level.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Ice Fang

Ice - physical / 65 BP / 95%

physical

10% chance to freeze. 10% chance to flinch.

Iron Defense

Steel - status

status

Raises the user's Defense by 2.

Iron Head

Steel - physical / 80 BP / 100%

physical

20% chance to make the target flinch.

Iron Tail

Steel - physical / 100 BP / 75%

physical

30% chance to lower the target's Defense by 1.

Lash Out

Dark - physical / 75 BP / 100%

physical

2x power if the user had a stat lowered this turn.

Meteor Beam

Rock - special / 120 BP / 90%

special

Raises user's Sp. Atk by 1 on turn 1. Hits turn 2.

Outrage

Dragon - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Play Rough

Fairy - physical / 90 BP / 90%

physical

10% chance to lower the target's Attack by 1.

Poison Fang

Poison - physical / 50 BP / 100%

physical

50% chance to badly poison the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psychic Fangs

Psychic - physical / 85 BP / 100%

physical

Destroys screens, unless the target is immune.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Roar

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

Rock Blast

Rock - physical / 25 BP / 90%

physical

Hits 2-5 times in one turn.

Rock Polish

Rock - status

status

Raises the user's Speed by 2.

Rock Slide

Rock - physical / 75 BP / 90%

physical

30% chance to make the foe(s) flinch.

Rock Tomb

Rock - physical / 60 BP / 95%

physical

100% chance to lower the target's Speed by 1.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Sandstorm

Rock - status

status

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Scale Shot

Dragon - physical / 25 BP / 90%

physical

Hits 2-5 times. User: -1 Def, +1 Spe after last hit.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Stealth Rock

Rock - status

status

Hurts foes on switch-in. Factors Rock weakness.

Stomping Tantrum

Ground - physical / 75 BP / 100%

physical

Power doubles if the user's last move failed.

Stone Edge

Rock - physical / 100 BP / 80%

physical

High critical hit ratio.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Superpower

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Attack and Defense by 1.

Thrash

Normal - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Thunder Fang

Electric - physical / 65 BP / 95%

physical

10% chance to paralyze. 10% chance to flinch.

Zen Headbutt

Psychic - physical / 80 BP / 90%

physical

20% chance to make the target flinch.

Abilities

Strong Jaw

This Pokemon's bite-based attacks have 1.5x power. Bug Bite is not boosted.

Rock Head

This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.

Mechanics

Priority

Endure has positive priority.

Setup

Dragon Dance is a common setup move.

Forms and items

TyrantrumRock / DragonOpen

Questions

What is Tyrantrum weak to in Pokemon Champions?

Tyrantrum is weak to Ice, Fighting, Ground, Dragon, Steel, Fairy based on its Rock / Dragon typing.

What are Tyrantrum's base stats?

Tyrantrum's base stats are HP 82, Atk 121, Def 119, SpA 69, SpD 59, Spe 71.

What are common moves for Tyrantrum?

Common Tyrantrum moves include Rock Slide, Psychic Fangs, Crunch, Ice Fang in current Reg M-B usage.

Is Tyrantrum good in the current regulation?

Tyrantrum has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.