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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Swalot - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Swalot in Pokemon Champions.

PoisonStage 1Gen 3
Tournament usageCheck team weaknesses
Swalot

Base stats

HP
100
Atk
73
Def
83
SpA
73
SpD
83
Spe
55

Type matchups

2x weak to
GroundPsychic
0.5x resists
GrassFightingPoisonBugFairy

Current usage and builds

Current ranked usage data is limited for this entry. Use the full learnset, matchups, and MetaDex tournament page to decide whether it fits your team.

Learnset

Acid Armor

Poison - status

status

Raises the user's Defense by 2.

Acid Spray

Poison - special / 40 BP / 100%

special

100% chance to lower the target's Sp. Def by 2.

Amnesia

Psychic - status

status

Raises the user's Sp. Def by 2.

Belch

Poison - special / 120 BP / 90%

special

Cannot be selected until the user eats a Berry.

Body Press

Fighting - physical / 80 BP / 100%

physical

Uses user's Def stat as Atk in damage calculation.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Brick Break

Fighting - physical / 75 BP / 100%

physical

Destroys screens, unless the target is immune.

Bulldoze

Ground - physical / 60 BP / 100%

physical

100% chance lower adjacent Pkmn Speed by 1.

Bullet Seed

Grass - physical / 25 BP / 100%

physical

Hits 2-5 times in one turn.

Clear Smog

Poison - special / 50 BP

special

Resets all of the target's stat stages to 0.

Corrosive Gas

Poison - status / 100%

status

Removes adjacent Pokemon's held items.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Destiny Bond

Ghost - status

status

If an opponent knocks out the user, it also faints.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Earthquake

Ground - physical / 100 BP / 100%

physical

Hits adjacent Pokemon. Double damage on Dig.

Encore

Normal - status / 100%

status

Target repeats its last move for its next 3 turns.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fire Punch

Fire - physical / 75 BP / 100%

physical

10% chance to burn the target.

Fling

Dark - physical / 10-130 BP / 100%

physical

Flings the user's item at the target. Power varies.

Gastro Acid

Poison - status / 100%

status

Nullifies the target's Ability.

Giga Drain

Grass - special / 75 BP / 100%

special

User recovers 50% of the damage dealt.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Gunk Shot

Poison - physical / 120 BP / 80%

physical

30% chance to poison the target.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Ice Beam

Ice - special / 90 BP / 100%

special

10% chance to freeze the target.

Ice Punch

Ice - physical / 75 BP / 100%

physical

10% chance to freeze the target.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Pain Split

Normal - status

status

Shares HP of user and target equally.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Seed Bomb

Grass - physical / 80 BP / 100%

physical

No additional effect.

Self-Destruct

Normal - physical / 200 BP / 100%

physical

Hits adjacent Pokemon. The user faints.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Skitter Smack

Bug - physical / 70 BP / 90%

physical

100% chance to lower target's Sp. Atk by 1.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Sludge Bomb

Poison - special / 90 BP / 100%

special

30% chance to poison the target.

Sludge Wave

Poison - special / 95 BP / 100%

special

10% chance to poison adjacent Pokemon.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Solar Beam

Grass - special / 60-120 BP / 100%

special

Charges turn 1. Hits turn 2. No charge in sunlight.

Spit Up

Normal - special / 100-300 BP / 100%

special

More power with more uses of Stockpile.

Stockpile

Normal - status

status

Raises user's Defense, Sp. Def by 1. Max 3 uses.

Stuff Cheeks

Normal - status

status

Must hold Berry to use. User eats Berry, Def +2.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Swallow

Normal - status

status

Heals the user based on uses of Stockpile.

Swords Dance

Normal - status

status

Raises the user's Attack by 2.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Thunder Punch

Electric - physical / 75 BP / 100%

physical

10% chance to paralyze the target.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Toxic

Poison - status / 90%

status

Badly poisons the target. Poison types can't miss.

Toxic Spikes

Poison - status

status

Poisons grounded foes on switch-in. Max 2 layers.

Venoshock

Poison - special / 65 BP / 100%

special

Power doubles if the target is poisoned.

Water Pulse

Water - special / 60 BP / 100%

special

20% chance to confuse the target.

Yawn

Normal - status

status

Puts the target to sleep after 1 turn.

Zen Headbutt

Psychic - physical / 80 BP / 90%

physical

20% chance to make the target flinch.

Abilities

Liquid Ooze

This Pokemon damages those draining HP from it for as much as they would heal.

Sticky Hold

This Pokemon cannot lose its held item due to another Pokemon's Ability or attack.

Gluttony

This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.

Mechanics

Priority

Endure has positive priority.

Forms and items

SwalotPoisonOpen

Questions

What is Swalot weak to in Pokemon Champions?

Swalot is weak to Ground, Psychic based on its Poison typing.

What are Swalot's base stats?

Swalot's base stats are HP 100, Atk 73, Def 83, SpA 73, SpD 83, Spe 55.

What are common moves for Swalot?

Swalot's full learnset is listed on this page; current usage data is limited for this form.

Is Swalot good in the current regulation?

Swalot is Champions-legal reference data in SynerDex, but current usage data is limited; check MetaDex for tournament appearances before building around it.