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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Mega Scizor - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Mega Scizor in Pokemon Champions.

BugSteelStage 1Gen 2
Tournament usageCheck team weaknesses
Mega Scizor

Base stats

HP
70
Atk
150
Def
140
SpA
65
SpD
100
Spe
75

Type matchups

4x weak to
Fire
0.5x resists
NormalIcePsychicBugDragonSteelFairy
0.25x resists
Grass
Immune to
Poison

Current usage and builds

Moves

Bullet Punch
physical / 40 BP / 100% / Priority +1
100%
Protect
status / Priority +4
89%
Swords Dance
status
81%
Bug Bite
physical / 60 BP / 100%
73%
Close Combat
physical / 120 BP / 100%
26%
Dual Wingbeat
physical / 40 BP / 90%
9%
Knock Off
physical / 65-97.5 BP / 100%
8%
Brick Break
physical / 75 BP / 100%
6%

Items

Scizorite
One of a variety of mysterious Mega Stones. A Scizor holding this stone will be able to Mega Evolve during battle.
54%
Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
25%
Metal Coat
Holder's Steel-type attacks have 1.2x power.
14%
White Herb
Restores all lowered stat stages to 0 when one is less than 0. Single use.
3%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
2%
Lum Berry
Holder cures itself if it has a non-volatile status or is confused. Single use.
1%
Expert Belt
Holder's attacks that are super effective against the target do 1.2x damage.
0.80%
Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
0.50%

Abilities

Technician
This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
100%

Spreads

Adamant
HP 32 / Atk 32 / Def 0 / SpA 0 / SpD 2 / Spe 0
24%
Impish
HP 32 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 2
11%
Impish
HP 32 / Atk 32 / Def 0 / SpA 0 / SpD 2 / Spe 0
24%
Adamant
HP 32 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 2
11%

Learnset

Acrobatics

Flying - physical / 55-110 BP / 100%

physical

Power doubles if the user has no held item.

Aerial Ace

Flying - physical / 60 BP

physical

This move does not check accuracy.

Agility

Psychic - status

status

Raises the user's Speed by 2.

Air Cutter

Flying - special / 60 BP / 95%

special

High critical hit ratio. Hits adjacent foes.

Air Slash

Flying - special / 75 BP / 95%

special

30% chance to make the target flinch.

Assurance

Dark - physical / 60 BP / 100%

physical

Power doubles if target was damaged this turn.

Baton Pass

Normal - status

status

User switches, passing stat changes and more.

Brick Break

Fighting - physical / 75 BP / 100%

physical

Destroys screens, unless the target is immune.

Brutal Swing

Dark - physical / 60 BP / 100%

physical

No additional effect. Hits adjacent Pokemon.

Bug Bite

Bug - physical / 60 BP / 100%

physical

User steals and eats the target's Berry.

Bug Buzz

Bug - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Bullet Punch

Steel - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Close Combat

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Defense and Sp. Def by 1.

Counter

Fighting - physical / 100% / Priority -5

physical

If hit by physical attack, returns double damage.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Defog

Flying - status

status

-1 evasion; ends user and target hazards/terrain.

Double Hit

Normal - physical / 35 BP / 90%

physical

Hits 2 times in one turn.

Double Team

Normal - status

status

Raises the user's evasiveness by 1.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Dual Wingbeat

Flying - physical / 40 BP / 90%

physical

Hits 2 times in one turn.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Feint

Normal - physical / 30 BP / 100% / Priority +2

physical

Nullifies Detect, Protect, and Quick/Wide Guard.

Flash Cannon

Steel - special / 80 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Fling

Dark - physical / 10-130 BP / 100%

physical

Flings the user's item at the target. Power varies.

Focus Energy

Normal - status

status

Raises the user's critical hit ratio by 2.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Hard Press

Steel - physical / 1-100 BP / 100%

physical

More power the more HP the target has left.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Iron Defense

Steel - status

status

Raises the user's Defense by 2.

Iron Head

Steel - physical / 80 BP / 100%

physical

20% chance to make the target flinch.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Lunge

Bug - physical / 80 BP / 100%

physical

100% chance to lower the target's Attack by 1.

Night Slash

Dark - physical / 70 BP / 100%

physical

High critical hit ratio.

Pounce

Bug - physical / 50 BP / 100%

physical

100% chance to lower the target's Speed by 1.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psycho Cut

Psychic - physical / 70 BP / 100%

physical

High critical hit ratio.

Quick Attack

Normal - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Quick Guard

Fighting - status / Priority +3

status

Protects allies from priority attacks this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Reversal

Fighting - physical / 20-200 BP / 100%

physical

More power the less HP the user has left.

Roost

Flying - status

status

Heals 50% HP. Flying-type removed 'til turn ends.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Sandstorm

Rock - status

status

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Skitter Smack

Bug - physical / 70 BP / 90%

physical

100% chance to lower target's Sp. Atk by 1.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Steel Beam

Steel - special / 140 BP / 95%

special

User loses 50% max HP.

Steel Wing

Steel - physical / 70 BP / 90%

physical

10% chance to raise the user's Defense by 1.

Struggle Bug

Bug - special / 50 BP / 100%

special

100% chance to lower the foe(s) Sp. Atk by 1.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Superpower

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Attack and Defense by 1.

Swords Dance

Normal - status

status

Raises the user's Attack by 2.

Tailwind

Flying - status

status

For 4 turns, allies' Speed is doubled.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

U-turn

Bug - physical / 70 BP / 100%

physical

User switches out after damaging the target.

Vacuum Wave

Fighting - special / 40 BP / 100% / Priority +1

special

Usually goes first.

X-Scissor

Bug - physical / 80 BP / 100%

physical

No additional effect.

Abilities

Technician

This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.

Mechanics

Pivot

U-turn is a common pivot move.

Priority

Bullet Punch has positive priority.

Setup

Swords Dance is a common setup move.

Forms and items

ScizorBug / SteelOpenMega ScizorBug / SteelOpen

Scizorite

One of a variety of mysterious Mega Stones. A Scizor holding this stone will be able to Mega Evolve during battle.

Questions

What is Mega Scizor weak to in Pokemon Champions?

Mega Scizor is weak to Fire based on its Bug / Steel typing.

What are Mega Scizor's base stats?

Mega Scizor's base stats are HP 70, Atk 150, Def 140, SpA 65, SpD 100, Spe 75.

What are common moves for Mega Scizor?

Common Mega Scizor moves include Bullet Punch, Protect, Swords Dance, Bug Bite in current Reg M-B usage.

Is Mega Scizor good in the current regulation?

Mega Scizor has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.