Tools

  • Team Builder
  • Speed Tiers
  • Damage Calculator
  • Weakness Checker
  • Type Coverage
  • Type Chart
  • Tier List
  • Games

Data

  • MetaDex
  • Best Teams
  • Community Teams
  • Tournament Teams
  • Meta Trends
  • Events
  • SynerDex
  • Moves
  • Abilities
  • Items

Library

  • Home
  • Guides
  • 10 Team-Building Habits
  • Beginner Team Building
  • Stat Points
  • Tier List Explained
  • Doubles vs Singles
  • Mega Evolutions
  • Comparisons
  • Pikalytics Alternative
  • PokeSynergy vs ChampTeams
  • PokeSynergy vs Champions Lab
  • PokeBase Alternative
  • OP.GG Alternative
  • PokeBox
  • Terms
  • Privacy Policy
SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Mabosstiff - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Mabosstiff in Pokemon Champions.

DarkStage 1Gen 9
Tournament usageCheck team weaknesses
Mabosstiff

Base stats

HP
80
Atk
120
Def
90
SpA
60
SpD
70
Spe
85

Type matchups

2x weak to
FightingBugFairy
0.5x resists
GhostDark
Immune to
Psychic

Current usage and builds

Current ranked usage data is limited for this entry. Use the full learnset, matchups, and MetaDex tournament page to decide whether it fits your team.

Learnset

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Comeuppance

Dark - physical / 100%

physical

If hit by an attack, returns 1.5x damage.

Crunch

Dark - physical / 80 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dark Pulse

Dark - special / 80 BP / 100%

special

20% chance to make the target flinch.

Destiny Bond

Ghost - status

status

If an opponent knocks out the user, it also faints.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Endeavor

Normal - physical / 100%

physical

Lowers the target's HP to the user's HP.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fake Tears

Dark - status / 100%

status

Lowers the target's Sp. Def by 2.

Fire Fang

Fire - physical / 65 BP / 95%

physical

10% chance to burn. 10% chance to flinch.

Focus Energy

Normal - status

status

Raises the user's critical hit ratio by 2.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Ice Fang

Ice - physical / 65 BP / 95%

physical

10% chance to freeze. 10% chance to flinch.

Jaw Lock

Dark - physical / 80 BP / 100%

physical

Prevents both user and target from switching out.

Lash Out

Dark - physical / 75 BP / 100%

physical

2x power if the user had a stat lowered this turn.

Outrage

Dragon - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Pain Split

Normal - status

status

Shares HP of user and target equally.

Payback

Dark - physical / 50 BP / 100%

physical

Power doubles if the user moves after the target.

Play Rough

Fairy - physical / 90 BP / 90%

physical

10% chance to lower the target's Attack by 1.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psychic Fangs

Psychic - physical / 85 BP / 100%

physical

Destroys screens, unless the target is immune.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Reversal

Fighting - physical / 20-200 BP / 100%

physical

More power the less HP the user has left.

Roar

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snarl

Dark - special / 55 BP / 95%

special

100% chance to lower the foe(s) Sp. Atk by 1.

Spite

Ghost - status / 100%

status

Lowers the PP of the target's last move by 4.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Swagger

Normal - status / 85%

status

Raises the target's Attack by 2 and confuses it.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Thunder Fang

Electric - physical / 65 BP / 95%

physical

10% chance to paralyze. 10% chance to flinch.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Wild Charge

Electric - physical / 90 BP / 100%

physical

Has 1/4 recoil.

Abilities

Intimidate

On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

Guard Dog

Immune to Intimidate. Intimidated: +1 Attack. Cannot be forced to switch out.

Stakeout

This Pokemon's offensive stat is doubled against a target that switched in this turn.

Mechanics

Intimidate

Intimidate lowers opposing Attack on switch-in.

Priority

Endure has positive priority.

Forms and items

MabosstiffDarkOpen

Questions

What is Mabosstiff weak to in Pokemon Champions?

Mabosstiff is weak to Fighting, Bug, Fairy based on its Dark typing.

What are Mabosstiff's base stats?

Mabosstiff's base stats are HP 80, Atk 120, Def 90, SpA 60, SpD 70, Spe 85.

What are common moves for Mabosstiff?

Mabosstiff's full learnset is listed on this page; current usage data is limited for this form.

Is Mabosstiff good in the current regulation?

Mabosstiff is Champions-legal reference data in SynerDex, but current usage data is limited; check MetaDex for tournament appearances before building around it.