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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Mega Chimecho - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Mega Chimecho in Pokemon Champions.

PsychicSteelStage 1Gen 9
Tournament usageCheck team weaknesses
Mega Chimecho

Base stats

HP
75
Atk
50
Def
110
SpA
135
SpD
120
Spe
65

Type matchups

2x weak to
FireGroundGhostDark
0.5x resists
NormalGrassIceFlyingRockDragonSteelFairy
0.25x resists
Psychic
Immune to
Poison

Current usage and builds

Moves

Psychic
special / 90 BP / 100%
80%
Trick Room
status / Priority -7
69%
Protect
status / Priority +4
63%
Flash Cannon
special / 80 BP / 100%
63%
Recover
status
37%
Fake Tears
status / 100%
37%
Calm Mind
status
31%
Psychic Noise
special / 75 BP / 100%
20%

Items

Chimechite
One of a variety of mysterious Mega Stones. A Chimecho holding this stone will be able to Mega Evolve during battle.
100%

Abilities

Levitate
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
100%

Spreads

Modest
HP 2 / Atk 0 / Def 32 / SpA 32 / SpD 0 / Spe 0
43%
Sassy
HP 32 / Atk 0 / Def 22 / SpA 0 / SpD 12 / Spe 0
37%
Sassy
HP 2 / Atk 0 / Def 32 / SpA 32 / SpD 0 / Spe 0
43%
Modest
HP 32 / Atk 0 / Def 22 / SpA 0 / SpD 12 / Spe 0
37%

Learnset

Ally Switch

Psychic - status / Priority +2

status

User and ally swap positions; using again can fail.

Baton Pass

Normal - status

status

User switches, passing stat changes and more.

Boomburst

Normal - special / 140 BP / 100%

special

No additional effect. Hits adjacent Pokemon.

Calm Mind

Psychic - status

status

Raises the user's Sp. Atk and Sp. Def by 1.

Charge Beam

Electric - special / 50 BP / 90%

special

70% chance to raise the user's Sp. Atk by 1.

Charm

Fairy - status / 100%

status

Lowers the target's Attack by 2.

Cosmic Power

Psychic - status

status

Raises the user's Defense and Sp. Def by 1.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dazzling Gleam

Fairy - special / 80 BP / 100%

special

No additional effect. Hits adjacent foes.

Disable

Normal - status / 100%

status

For 4 turns, disables the target's last move used.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Draining Kiss

Fairy - special / 50 BP / 100%

special

User recovers 75% of the damage dealt.

Encore

Normal - status / 100%

status

Target repeats its last move for its next 3 turns.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Energy Ball

Grass - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Expanding Force

Psychic - special / 80-120 BP / 100%

special

User on Psychic Terrain: 1.5x power, hits foes.

Extrasensory

Psychic - special / 80 BP / 100%

special

10% chance to make the target flinch.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fake Tears

Dark - status / 100%

status

Lowers the target's Sp. Def by 2.

Flash Cannon

Steel - special / 80 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Future Sight

Psychic - special / 120 BP / 100%

special

Hits two turns after being used.

Grass Knot

Grass - special / 20-120 BP / 100%

special

More power the heavier the target.

Gravity

Psychic - status

status

5 turns: no Ground immunities, 1.67x accuracy.

Heal Bell

Normal - status

status

Cures the user's party of all status conditions.

Heal Pulse

Psychic - status

status

Heals the target by 50% of its max HP.

Healing Wish

Psychic - status

status

User faints. Next hurt Pokemon is fully healed.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Hypnosis

Psychic - status / 60%

status

Causes the target to fall asleep.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Imprison

Psychic - status

status

No foe can use any move known by the user.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Metal Sound

Steel - status / 85%

status

Lowers the target's Sp. Def by 2.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psych Up

Normal - status

status

Copies the target's current stat stages.

Psychic

Psychic - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Psychic Noise

Psychic - special / 75 BP / 100%

special

For 2 turns, the target is prevented from healing.

Psyshock

Psychic - special / 80 BP / 100%

special

Damages target based on Defense, not Sp. Def.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Recover

Normal - status

status

Heals the user by 50% of its max HP.

Recycle

Normal - status

status

Restores the item the user last used.

Reflect

Psychic - status

status

For 5 turns, physical damage to allies is halved.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Safeguard

Normal - status

status

For 5 turns, protects user's party from status.

Screech

Normal - status / 85%

status

Lowers the target's Defense by 2.

Self-Destruct

Normal - physical / 200 BP / 100%

physical

Hits adjacent Pokemon. The user faints.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Skill Swap

Psychic - status

status

The user and the target trade Abilities.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snarl

Dark - special / 55 BP / 95%

special

100% chance to lower the foe(s) Sp. Atk by 1.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Stored Power

Psychic - special / 20-860 BP / 100%

special

+ 20 power for each of the user's stat boosts.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Trick

Psychic - status / 100%

status

User switches its held item with the target's.

Trick Room

Psychic - status / Priority -7

status

Goes last. For 5 turns, turn order is reversed.

Uproar

Normal - special / 90 BP / 100%

special

Lasts 3 turns. Active Pokemon cannot fall asleep.

Wish

Normal - status

status

Next turn, 50% of the user's max HP is restored.

Wrap

Normal - physical / 15 BP / 90%

physical

Traps and damages the target for 4-5 turns.

Yawn

Normal - status

status

Puts the target to sleep after 1 turn.

Zen Headbutt

Psychic - physical / 80 BP / 90%

physical

20% chance to make the target flinch.

Abilities

Levitate

This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.

Mechanics

Speed Control

Trick Room affects turn order.

Priority

Ally Switch has positive priority.

Setup

Calm Mind is a common setup move.

Recovery

Recover is a common recovery move.

Forms and items

ChimechoPsychicOpenMega ChimechoPsychic / SteelOpen

Chimechite

One of a variety of mysterious Mega Stones. A Chimecho holding this stone will be able to Mega Evolve during battle.

Questions

What is Mega Chimecho weak to in Pokemon Champions?

Mega Chimecho is weak to Fire, Ground, Ghost, Dark based on its Psychic / Steel typing.

What are Mega Chimecho's base stats?

Mega Chimecho's base stats are HP 75, Atk 50, Def 110, SpA 135, SpD 120, Spe 65.

What are common moves for Mega Chimecho?

Common Mega Chimecho moves include Psychic, Trick Room, Protect, Flash Cannon in current Reg M-B usage.

Is Mega Chimecho good in the current regulation?

Mega Chimecho has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.