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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Ceruledge - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Ceruledge in Pokemon Champions.

FireGhostStage 1Gen 9
Tournament usageCheck team weaknesses
Ceruledge

Base stats

HP
75
Atk
125
Def
80
SpA
60
SpD
100
Spe
85

Type matchups

2x weak to
WaterGroundRockGhostDark
0.5x resists
FireGrassIcePoisonSteelFairy
0.25x resists
Bug
Immune to
NormalFighting

Current usage and builds

Moves

Bitter Blade
physical / 90 BP / 100%
100%
Protect
status / Priority +4
92%
Shadow Sneak
physical / 40 BP / 100% / Priority +1
89%
Bulk Up
status
62%
Swords Dance
status
32%
Poltergeist
physical / 110 BP / 90%
20%
Psych Up
status
2%
Close Combat
physical / 120 BP / 100%
1%

Items

Colbur Berry
Halves damage taken from a supereffective Dark-type attack. Single use.
32%
Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
23%
Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
16%
Charcoal
Holder's Fire-type attacks have 1.2x power.
11%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
7%
Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
4%
Mental Herb
Cures holder of Attract, Disable, Encore, Heal Block, Taunt, Torment. Single use.
2%
Shuca Berry
Halves damage taken from a supereffective Ground-type attack. Single use.
2%

Abilities

Flash Fire
This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
90%
Weak Armor
If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
11%

Spreads

Adamant
HP 31 / Atk 1 / Def 26 / SpA 0 / SpD 0 / Spe 8
16%
Jolly
HP 1 / Atk 32 / Def 0 / SpA 0 / SpD 1 / Spe 32
10%
Jolly
HP 31 / Atk 1 / Def 26 / SpA 0 / SpD 0 / Spe 8
16%
Adamant
HP 1 / Atk 32 / Def 0 / SpA 0 / SpD 1 / Spe 32
10%

Learnset

Ally Switch

Psychic - status / Priority +2

status

User and ally swap positions; using again can fail.

Bitter Blade

Fire - physical / 90 BP / 100%

physical

User recovers 50% of the damage dealt.

Brick Break

Fighting - physical / 75 BP / 100%

physical

Destroys screens, unless the target is immune.

Bulk Up

Fighting - status

status

Raises the user's Attack and Defense by 1.

Burn Up

Fire - special / 130 BP / 100%

special

User's Fire type becomes typeless; must be Fire.

Clear Smog

Poison - special / 50 BP

special

Resets all of the target's stat stages to 0.

Close Combat

Fighting - physical / 120 BP / 100%

physical

Lowers the user's Defense and Sp. Def by 1.

Confuse Ray

Ghost - status / 100%

status

Confuses the target.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Destiny Bond

Ghost - status

status

If an opponent knocks out the user, it also faints.

Disable

Normal - status / 100%

status

For 4 turns, disables the target's last move used.

Dragon Claw

Dragon - physical / 80 BP / 100%

physical

No additional effect.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fire Blast

Fire - special / 110 BP / 85%

special

10% chance to burn the target.

Fire Spin

Fire - special / 35 BP / 85%

special

Traps and damages the target for 4-5 turns.

Flame Charge

Fire - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Flamethrower

Fire - special / 90 BP / 100%

special

10% chance to burn the target.

Flare Blitz

Fire - physical / 120 BP / 100%

physical

Has 33% recoil. 10% chance to burn. Thaws user.

Fling

Dark - physical / 10-130 BP / 100%

physical

Flings the user's item at the target. Power varies.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Heat Wave

Fire - special / 95 BP / 90%

special

10% chance to burn the foe(s).

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hex

Ghost - special / 65-130 BP / 100%

special

Power doubles if the target has a status ailment.

Iron Defense

Steel - status

status

Raises the user's Defense by 2.

Iron Head

Steel - physical / 80 BP / 100%

physical

20% chance to make the target flinch.

Lava Plume

Fire - special / 80 BP / 100%

special

30% chance to burn adjacent Pokemon.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Night Shade

Ghost - special / 100%

special

Does damage equal to the user's level.

Night Slash

Dark - physical / 70 BP / 100%

physical

High critical hit ratio.

Overheat

Fire - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Phantom Force

Ghost - physical / 90 BP / 100%

physical

Disappears turn 1. Hits turn 2. Breaks protection.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Poltergeist

Ghost - physical / 110 BP / 90%

physical

Fails if the target has no held item.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psych Up

Normal - status

status

Copies the target's current stat stages.

Psycho Cut

Psychic - physical / 70 BP / 100%

physical

High critical hit ratio.

Quick Guard

Fighting - status / Priority +3

status

Protects allies from priority attacks this turn.

Reflect

Psychic - status

status

For 5 turns, physical damage to allies is halved.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Shadow Claw

Ghost - physical / 70 BP / 100%

physical

High critical hit ratio.

Shadow Sneak

Ghost - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Solar Blade

Grass - physical / 62-125 BP / 100%

physical

Charges turn 1. Hits turn 2. No charge in sunlight.

Spite

Ghost - status / 100%

status

Lowers the PP of the target's last move by 4.

Stored Power

Psychic - special / 20-860 BP / 100%

special

+ 20 power for each of the user's stat boosts.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Swords Dance

Normal - status

status

Raises the user's Attack by 2.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Throat Chop

Dark - physical / 80 BP / 100%

physical

For 2 turns, the target cannot use sound moves.

Vacuum Wave

Fighting - special / 40 BP / 100% / Priority +1

special

Usually goes first.

Will-O-Wisp

Fire - status / 85%

status

Burns the target.

X-Scissor

Bug - physical / 80 BP / 100%

physical

No additional effect.

Abilities

Flash Fire

This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.

Weak Armor

If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.

Mechanics

Priority

Ally Switch has positive priority.

Setup

Bulk Up is a common setup move.

Forms and items

CeruledgeFire / GhostOpen

Questions

What is Ceruledge weak to in Pokemon Champions?

Ceruledge is weak to Water, Ground, Rock, Ghost, Dark based on its Fire / Ghost typing.

What are Ceruledge's base stats?

Ceruledge's base stats are HP 75, Atk 125, Def 80, SpA 60, SpD 100, Spe 85.

What are common moves for Ceruledge?

Common Ceruledge moves include Bitter Blade, Protect, Shadow Sneak, Bulk Up in current Reg M-B usage.

Is Ceruledge good in the current regulation?

Ceruledge has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.