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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Volcarona - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Volcarona in Pokemon Champions.

BugFireStage 1Gen 5
Tournament usageCheck team weaknesses
Volcarona

Base stats

HP
85
Atk
60
Def
65
SpA
135
SpD
105
Spe
100

Type matchups

4x weak to
Rock
2x weak to
WaterFlying
0.5x resists
IceFightingBugSteelFairy
0.25x resists
Grass

Current usage and builds

Moves

Heat Wave
special / 95 BP / 90%
66%
Quiver Dance
status
65%
Protect
status / Priority +4
62%
Rage Powder
status / Priority +2
52%
Bug Buzz
special / 90 BP / 100%
38%
Fiery Dance
special / 80 BP / 100%
25%
Giga Drain
special / 75 BP / 100%
19%
Struggle Bug
special / 50 BP / 100%
18%

Items

Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
45%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
33%
Charti Berry
Halves damage taken from a supereffective Rock-type attack. Single use.
5%
Charcoal
Holder's Fire-type attacks have 1.2x power.
5%
Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
4%
Silver Powder
Holder's Bug-type attacks have 1.2x power.
3%
Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
3%
Passho Berry
Halves damage taken from a supereffective Water-type attack. Single use.
0.50%

Abilities

Flame Body
30% chance a Pokemon making contact with this Pokemon will be burned.
99%
Swarm
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Bug attacks.
0.70%

Spreads

Bold
HP 32 / Atk 0 / Def 32 / SpA 1 / SpD 0 / Spe 1
9%
Modest
HP 32 / Atk 0 / Def 25 / SpA 1 / SpD 1 / Spe 7
6%
Modest
HP 32 / Atk 0 / Def 32 / SpA 1 / SpD 0 / Spe 1
9%
Bold
HP 32 / Atk 0 / Def 25 / SpA 1 / SpD 1 / Spe 7
6%

Learnset

Acrobatics

Flying - physical / 55-110 BP / 100%

physical

Power doubles if the user has no held item.

Air Cutter

Flying - special / 60 BP / 95%

special

High critical hit ratio. Hits adjacent foes.

Air Slash

Flying - special / 75 BP / 95%

special

30% chance to make the target flinch.

Amnesia

Psychic - status

status

Raises the user's Sp. Def by 2.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Bug Bite

Bug - physical / 60 BP / 100%

physical

User steals and eats the target's Berry.

Bug Buzz

Bug - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Calm Mind

Psychic - status

status

Raises the user's Sp. Atk and Sp. Def by 1.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Dual Wingbeat

Flying - physical / 40 BP / 90%

physical

Hits 2 times in one turn.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fiery Dance

Fire - special / 80 BP / 100%

special

50% chance to raise the user's Sp. Atk by 1.

Fire Blast

Fire - special / 110 BP / 85%

special

10% chance to burn the target.

Fire Spin

Fire - special / 35 BP / 85%

special

Traps and damages the target for 4-5 turns.

Flame Charge

Fire - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Flamethrower

Fire - special / 90 BP / 100%

special

10% chance to burn the target.

Flare Blitz

Fire - physical / 120 BP / 100%

physical

Has 33% recoil. 10% chance to burn. Thaws user.

Fly

Flying - physical / 90 BP / 95%

physical

Flies up on first turn, then strikes the next turn.

Giga Drain

Grass - special / 75 BP / 100%

special

User recovers 50% of the damage dealt.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Heat Wave

Fire - special / 95 BP / 90%

special

10% chance to burn the foe(s).

Hurricane

Flying - special / 110 BP / 70%

special

30% chance to confuse target. Can't miss in rain.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Leech Life

Bug - physical / 80 BP / 100%

physical

User recovers 50% of the damage dealt.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Lunge

Bug - physical / 80 BP / 100%

physical

100% chance to lower the target's Attack by 1.

Morning Sun

Normal - status

status

Heals the user by a weather-dependent amount.

Mystical Fire

Fire - special / 75 BP / 100%

special

100% chance to lower the target's Sp. Atk by 1.

Overheat

Fire - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Pounce

Bug - physical / 50 BP / 100%

physical

100% chance to lower the target's Speed by 1.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psychic

Psychic - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Quiver Dance

Bug - status

status

Raises the user's Sp. Atk, Sp. Def, Speed by 1.

Rage Powder

Bug - status / Priority +2

status

The foes' moves target the user on the turn used.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Safeguard

Normal - status

status

For 5 turns, protects user's party from status.

Screech

Normal - status / 85%

status

Lowers the target's Defense by 2.

Skitter Smack

Bug - physical / 70 BP / 90%

physical

100% chance to lower target's Sp. Atk by 1.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Solar Beam

Grass - special / 60-120 BP / 100%

special

Charges turn 1. Hits turn 2. No charge in sunlight.

String Shot

Bug - status / 95%

status

Lowers the foe(s) Speed by 2.

Struggle Bug

Bug - special / 50 BP / 100%

special

100% chance to lower the foe(s) Sp. Atk by 1.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Tailwind

Flying - status

status

For 4 turns, allies' Speed is doubled.

Thrash

Normal - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

U-turn

Bug - physical / 70 BP / 100%

physical

User switches out after damaging the target.

Whirlwind

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

Wild Charge

Electric - physical / 90 BP / 100%

physical

Has 1/4 recoil.

Will-O-Wisp

Fire - status / 85%

status

Burns the target.

Zen Headbutt

Psychic - physical / 80 BP / 90%

physical

20% chance to make the target flinch.

Abilities

Flame Body

30% chance a Pokemon making contact with this Pokemon will be burned.

Swarm

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Bug attacks.

Mechanics

Speed Control

Tailwind affects turn order.

Redirection

Rage Powder redirects attacks.

Priority

Endure has positive priority.

Setup

Quiver Dance is a common setup move.

Forms and items

VolcaronaBug / FireOpen

Questions

What is Volcarona weak to in Pokemon Champions?

Volcarona is weak to Rock, Water, Flying based on its Bug / Fire typing.

What are Volcarona's base stats?

Volcarona's base stats are HP 85, Atk 60, Def 65, SpA 135, SpD 105, Spe 100.

What are common moves for Volcarona?

Common Volcarona moves include Heat Wave, Quiver Dance, Protect, Rage Powder in current Reg M-B usage.

Is Volcarona good in the current regulation?

Volcarona has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.