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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Umbreon - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Umbreon in Pokemon Champions.

DarkStage 1Gen 2
Tournament usageCheck team weaknesses
Umbreon

Base stats

HP
95
Atk
65
Def
110
SpA
60
SpD
130
Spe
65

Type matchups

2x weak to
FightingBugFairy
0.5x resists
GhostDark
Immune to
Psychic

Current usage and builds

Moves

Snarl
special / 55 BP / 95%
70%
Taunt
status / 100%
62%
Foul Play
physical / 95 BP / 100%
47%
Moonlight
status
46%
Baby-Doll Eyes
status / 100% / Priority +1
32%
Detect
status / Priority +4
30%
Scary Face
status / 100%
26%
Baton Pass
status
26%

Items

Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
94%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
5%
Chople Berry
Halves damage taken from a supereffective Fighting-type attack. Single use.
0.80%

Abilities

Inner Focus
This Pokemon cannot be made to flinch. Immune to Intimidate.
100%

Spreads

Bold
HP 32 / Atk 0 / Def 2 / SpA 0 / SpD 32 / Spe 0
27%
Calm
HP 30 / Atk 0 / Def 20 / SpA 0 / SpD 16 / Spe 0
26%
Calm
HP 32 / Atk 0 / Def 2 / SpA 0 / SpD 32 / Spe 0
27%
Bold
HP 30 / Atk 0 / Def 20 / SpA 0 / SpD 16 / Spe 0
26%

Learnset

Alluring Voice

Fairy - special / 80 BP / 100%

special

100% confuse target that had a stat rise this turn.

Assurance

Dark - physical / 60 BP / 100%

physical

Power doubles if target was damaged this turn.

Baby-Doll Eyes

Fairy - status / 100% / Priority +1

status

Lowers the target's Attack by 1.

Baton Pass

Normal - status

status

User switches, passing stat changes and more.

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Calm Mind

Psychic - status

status

Raises the user's Sp. Atk and Sp. Def by 1.

Charm

Fairy - status / 100%

status

Lowers the target's Attack by 2.

Confuse Ray

Ghost - status / 100%

status

Confuses the target.

Copycat

Normal - status

status

Uses the last move used in the battle.

Covet

Normal - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Crunch

Dark - physical / 80 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dark Pulse

Dark - special / 80 BP / 100%

special

20% chance to make the target flinch.

Detect

Fighting - status / Priority +4

status

Prevents moves from affecting the user this turn.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fake Tears

Dark - status / 100%

status

Lowers the target's Sp. Def by 2.

Flail

Normal - physical / 20-200 BP / 100%

physical

More power the less HP the user has left.

Focus Energy

Normal - status

status

Raises the user's critical hit ratio by 2.

Foul Play

Dark - physical / 95 BP / 100%

physical

Uses target's Attack stat in damage calculation.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Guard Swap

Psychic - status

status

Swaps Defense and Sp. Def changes with target.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Lash Out

Dark - physical / 75 BP / 100%

physical

2x power if the user had a stat lowered this turn.

Last Resort

Normal - physical / 140 BP / 100%

physical

Fails unless each known move has been used.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Mean Look

Normal - status

status

Prevents the target from switching out.

Moonlight

Fairy - status

status

Heals the user by a weather-dependent amount.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Payback

Dark - physical / 50 BP / 100%

physical

Power doubles if the user moves after the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psych Up

Normal - status

status

Copies the target's current stat stages.

Psychic

Psychic - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Quick Attack

Normal - physical / 40 BP / 100% / Priority +1

physical

Usually goes first.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Reflect

Psychic - status

status

For 5 turns, physical damage to allies is halved.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Roar

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Screech

Normal - status / 85%

status

Lowers the target's Defense by 2.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Skill Swap

Psychic - status

status

The user and the target trade Abilities.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snarl

Dark - special / 55 BP / 95%

special

100% chance to lower the foe(s) Sp. Atk by 1.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Spite

Ghost - status / 100%

status

Lowers the PP of the target's last move by 4.

Stored Power

Psychic - special / 20-860 BP / 100%

special

+ 20 power for each of the user's stat boosts.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Swagger

Normal - status / 85%

status

Raises the target's Attack by 2 and confuses it.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Throat Chop

Dark - physical / 80 BP / 100%

physical

For 2 turns, the target cannot use sound moves.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Tickle

Normal - status / 100%

status

Lowers the target's Attack and Defense by 1.

Torment

Dark - status / 100%

status

Target can't select the same move twice in a row.

Toxic

Poison - status / 90%

status

Badly poisons the target. Poison types can't miss.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Weather Ball

Normal - special / 50-100 BP / 100%

special

Power doubles and type varies in each weather.

Wish

Normal - status

status

Next turn, 50% of the user's max HP is restored.

Yawn

Normal - status

status

Puts the target to sleep after 1 turn.

Abilities

Synchronize

If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.

Inner Focus

This Pokemon cannot be made to flinch. Immune to Intimidate.

Mechanics

Speed Control

Scary Face affects turn order.

Pivot

Baton Pass is a common pivot move.

Priority

Baby-Doll Eyes has positive priority.

Recovery

Moonlight is a common recovery move.

Forms and items

UmbreonDarkOpen

Questions

What is Umbreon weak to in Pokemon Champions?

Umbreon is weak to Fighting, Bug, Fairy based on its Dark typing.

What are Umbreon's base stats?

Umbreon's base stats are HP 95, Atk 65, Def 110, SpA 60, SpD 130, Spe 65.

What are common moves for Umbreon?

Common Umbreon moves include Snarl, Taunt, Foul Play, Moonlight in current Reg M-B usage.

Is Umbreon good in the current regulation?

Umbreon has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.