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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Salazzle - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Salazzle in Pokemon Champions.

PoisonFireStage 1Gen 7
Tournament usageCheck team weaknesses
Salazzle

Base stats

HP
68
Atk
64
Def
60
SpA
111
SpD
60
Spe
117

Type matchups

4x weak to
Ground
2x weak to
WaterPsychicRock
0.5x resists
FireIceFightingPoisonSteel
0.25x resists
GrassBugFairy

Current usage and builds

Moves

Fake Out
physical / 40 BP / 100% / Priority +3
100%
Sludge Bomb
special / 90 BP / 100%
89%
Heat Wave
special / 95 BP / 90%
65%
Protect
status / Priority +4
62%
Overheat
special / 130 BP / 90%
27%
Encore
status / 100%
19%
Dragon Pulse
special / 85 BP / 100%
12%
Will-O-Wisp
status / 85%
8%

Items

Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
73%
Expert Belt
Holder's attacks that are super effective against the target do 1.2x damage.
15%
Passho Berry
Halves damage taken from a supereffective Water-type attack. Single use.
12%

Abilities

Corrosion
This Pokemon can poison or badly poison a Pokemon regardless of its typing.
69%
Oblivious
This Pokemon cannot be infatuated or taunted. Immune to Intimidate.
31%

Spreads

Timid
HP 2 / Atk 0 / Def 0 / SpA 32 / SpD 0 / Spe 32
96%
Modest
HP 32 / Atk 0 / Def 9 / SpA 0 / SpD 0 / Spe 25
4%
Modest
HP 2 / Atk 0 / Def 0 / SpA 32 / SpD 0 / Spe 32
96%
Timid
HP 32 / Atk 0 / Def 9 / SpA 0 / SpD 0 / Spe 25
4%

Learnset

Acid Spray

Poison - special / 40 BP / 100%

special

100% chance to lower the target's Sp. Def by 2.

Acrobatics

Flying - physical / 55-110 BP / 100%

physical

Power doubles if the user has no held item.

Agility

Psychic - status

status

Raises the user's Speed by 2.

Beat Up

Dark - physical / 100%

physical

All healthy allies aid in damaging the target.

Belch

Poison - special / 120 BP / 90%

special

Cannot be selected until the user eats a Berry.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Breaking Swipe

Dragon - physical / 60 BP / 100%

physical

100% chance to lower the foe(s) Attack by 1.

Burning Jealousy

Fire - special / 70 BP / 100%

special

100% burns a target that had a stat rise this turn.

Corrosive Gas

Poison - status / 100%

status

Removes adjacent Pokemon's held items.

Cross Poison

Poison - physical / 70 BP / 100%

physical

High critical hit ratio. 10% chance to poison.

Disable

Normal - status / 100%

status

For 4 turns, disables the target's last move used.

Dragon Cheer

Dragon - status

status

Ally: Crit ratio +1, or +2 if ally is Dragon type.

Dragon Claw

Dragon - physical / 80 BP / 100%

physical

No additional effect.

Dragon Dance

Dragon - status

status

Raises the user's Attack and Speed by 1.

Dragon Pulse

Dragon - special / 85 BP / 100%

special

No additional effect.

Dragon Tail

Dragon - physical / 60 BP / 90% / Priority -6

physical

Forces the target to switch to a random ally.

Encore

Normal - status / 100%

status

Target repeats its last move for its next 3 turns.

Endeavor

Normal - physical / 100%

physical

Lowers the target's HP to the user's HP.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fake Out

Normal - physical / 40 BP / 100% / Priority +3

physical

Hits first. First turn out only. 100% flinch chance.

Fake Tears

Dark - status / 100%

status

Lowers the target's Sp. Def by 2.

Fire Blast

Fire - special / 110 BP / 85%

special

10% chance to burn the target.

Fire Fang

Fire - physical / 65 BP / 95%

physical

10% chance to burn. 10% chance to flinch.

Fire Lash

Fire - physical / 90 BP / 100%

physical

100% chance to lower the target's Defense by 1.

Flame Charge

Fire - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Flamethrower

Fire - special / 90 BP / 100%

special

10% chance to burn the target.

Flare Blitz

Fire - physical / 120 BP / 100%

physical

Has 33% recoil. 10% chance to burn. Thaws user.

Fling

Dark - physical / 10-130 BP / 100%

physical

Flings the user's item at the target. Power varies.

Foul Play

Dark - physical / 95 BP / 100%

physical

Uses target's Attack stat in damage calculation.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Gunk Shot

Poison - physical / 120 BP / 80%

physical

30% chance to poison the target.

Heat Wave

Fire - special / 95 BP / 90%

special

10% chance to burn the foe(s).

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Iron Tail

Steel - physical / 100 BP / 75%

physical

30% chance to lower the target's Defense by 1.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Leech Life

Bug - physical / 80 BP / 100%

physical

User recovers 50% of the damage dealt.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Nasty Plot

Dark - status

status

Raises the user's Sp. Atk by 2.

Overheat

Fire - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Payback

Dark - physical / 50 BP / 100%

physical

Power doubles if the user moves after the target.

Poison Fang

Poison - physical / 50 BP / 100%

physical

50% chance to badly poison the target.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Scale Shot

Dragon - physical / 25 BP / 90%

physical

Hits 2-5 times. User: -1 Def, +1 Spe after last hit.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Shadow Claw

Ghost - physical / 70 BP / 100%

physical

High critical hit ratio.

Skitter Smack

Bug - physical / 70 BP / 90%

physical

100% chance to lower target's Sp. Atk by 1.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Sludge Bomb

Poison - special / 90 BP / 100%

special

30% chance to poison the target.

Sludge Wave

Poison - special / 95 BP / 100%

special

10% chance to poison adjacent Pokemon.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Swagger

Normal - status / 85%

status

Raises the target's Attack by 2 and confuses it.

Sweet Scent

Normal - status / 100%

status

Lowers the foe(s) evasiveness by 2.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Temper Flare

Fire - physical / 75 BP / 100%

physical

Power doubles if the user's last move failed.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Torment

Dark - status / 100%

status

Target can't select the same move twice in a row.

Toxic

Poison - status / 90%

status

Badly poisons the target. Poison types can't miss.

Toxic Spikes

Poison - status

status

Poisons grounded foes on switch-in. Max 2 layers.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Venoshock

Poison - special / 65 BP / 100%

special

Power doubles if the target is poisoned.

Will-O-Wisp

Fire - status / 85%

status

Burns the target.

Abilities

Corrosion

This Pokemon can poison or badly poison a Pokemon regardless of its typing.

Oblivious

This Pokemon cannot be infatuated or taunted. Immune to Intimidate.

Mechanics

Fake Out

Fake Out appears in top usage moves.

Priority

Endure has positive priority.

Forms and items

SalazzlePoison / FireOpen

Questions

What is Salazzle weak to in Pokemon Champions?

Salazzle is weak to Ground, Water, Psychic, Rock based on its Poison / Fire typing.

What are Salazzle's base stats?

Salazzle's base stats are HP 68, Atk 64, Def 60, SpA 111, SpD 60, Spe 117.

What are common moves for Salazzle?

Common Salazzle moves include Fake Out, Sludge Bomb, Heat Wave, Protect in current Reg M-B usage.

Is Salazzle good in the current regulation?

Salazzle has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.