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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Maushold - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Maushold in Pokemon Champions.

NormalStage 1Gen 9
Tournament usageCheck team weaknesses
Maushold

Base stats

HP
74
Atk
75
Def
70
SpA
65
SpD
75
Spe
111

Type matchups

2x weak to
Fighting
Immune to
Ghost

Current usage and builds

Moves

Follow Me
status / Priority +2
95%
Protect
status / Priority +4
89%
Super Fang
physical / 90%
40%
Population Bomb
physical / 20 BP / 90%
32%
Beat Up
physical / 100%
31%
Encore
status / 100%
24%
Taunt
status / 100%
22%
Feint
physical / 30 BP / 100% / Priority +2
21%

Items

Chople Berry
Halves damage taken from a supereffective Fighting-type attack. Single use.
39%
Wide Lens
The accuracy of attacks by the holder is 1.1x.
29%
Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
24%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
6%
Mental Herb
Cures holder of Attract, Disable, Encore, Heal Block, Taunt, Torment. Single use.
0.60%
Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
0.40%
Choice Scarf
Holder's Speed is 1.5x, but it can only select the first move it executes.
0.30%
Bright Powder
The accuracy of attacks against the holder is 0.9x.
0.10%

Abilities

Friend Guard
This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.
73%
Technician
This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
26%
Cheek Pouch
If this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.
0.50%

Spreads

Jolly
HP 2 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 32
17%
Timid
HP 32 / Atk 0 / Def 2 / SpA 0 / SpD 0 / Spe 32
13%
Timid
HP 2 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 32
17%
Jolly
HP 32 / Atk 0 / Def 2 / SpA 0 / SpD 0 / Spe 32
13%

Learnset

Aerial Ace

Flying - physical / 60 BP

physical

This move does not check accuracy.

After You

Normal - status

status

The target makes its move right after the user.

Agility

Psychic - status

status

Raises the user's Speed by 2.

Baby-Doll Eyes

Fairy - status / 100% / Priority +1

status

Lowers the target's Attack by 1.

Baton Pass

Normal - status

status

User switches, passing stat changes and more.

Beat Up

Dark - physical / 100%

physical

All healthy allies aid in damaging the target.

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Bullet Seed

Grass - physical / 25 BP / 100%

physical

Hits 2-5 times in one turn.

Charm

Fairy - status / 100%

status

Lowers the target's Attack by 2.

Chilling Water

Water - special / 50 BP / 100%

special

100% chance to lower the target's Attack by 1.

Copycat

Normal - status

status

Uses the last move used in the battle.

Crunch

Dark - physical / 80 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Double Hit

Normal - physical / 35 BP / 90%

physical

Hits 2 times in one turn.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Encore

Normal - status / 100%

status

Target repeats its last move for its next 3 turns.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fake Tears

Dark - status / 100%

status

Lowers the target's Sp. Def by 2.

Feint

Normal - physical / 30 BP / 100% / Priority +2

physical

Nullifies Detect, Protect, and Quick/Wide Guard.

Follow Me

Normal - status / Priority +2

status

The foes' moves target the user on the turn used.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Grass Knot

Grass - special / 20-120 BP / 100%

special

More power the heavier the target.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Low Kick

Fighting - physical / 20-120 BP / 100%

physical

More power the heavier the target.

Low Sweep

Fighting - physical / 65 BP / 100%

physical

100% chance to lower the target's Speed by 1.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Play Rough

Fairy - physical / 90 BP / 90%

physical

10% chance to lower the target's Attack by 1.

Population Bomb

Normal - physical / 20 BP / 90%

physical

Hits 10 times. Each hit can miss.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Seed Bomb

Grass - physical / 80 BP / 100%

physical

No additional effect.

Shadow Claw

Ghost - physical / 70 BP / 100%

physical

High critical hit ratio.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Super Fang

Normal - physical / 90%

physical

Does damage equal to 1/2 target's current HP.

Switcheroo

Dark - status / 100%

status

User switches its held item with the target's.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Tickle

Normal - status / 100%

status

Lowers the target's Attack and Defense by 1.

Tidy Up

Normal - status

status

User +1 Atk, Spe. Clears all substitutes/hazards.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

U-turn

Bug - physical / 70 BP / 100%

physical

User switches out after damaging the target.

Water Pulse

Water - special / 60 BP / 100%

special

20% chance to confuse the target.

Abilities

Friend Guard

This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.

Cheek Pouch

If this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.

Technician

This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.

Mechanics

Redirection

Follow Me redirects attacks.

Priority

Baby-Doll Eyes has positive priority.

Forms and items

MausholdNormalOpenMaushold-FourNormalOpen

Questions

What is Maushold weak to in Pokemon Champions?

Maushold is weak to Fighting based on its Normal typing.

What are Maushold's base stats?

Maushold's base stats are HP 74, Atk 75, Def 70, SpA 65, SpD 75, Spe 111.

What are common moves for Maushold?

Common Maushold moves include Follow Me, Protect, Super Fang, Population Bomb in current Reg M-B usage.

Is Maushold good in the current regulation?

Maushold has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.