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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Furfrou - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Furfrou in Pokemon Champions.

NormalBasicGen 6
Tournament usageCheck team weaknesses
Furfrou

Base stats

HP
75
Atk
80
Def
60
SpA
65
SpD
90
Spe
102

Type matchups

2x weak to
Fighting
Immune to
Ghost

Current usage and builds

Current ranked usage data is limited for this entry. Use the full learnset, matchups, and MetaDex tournament page to decide whether it fits your team.

Learnset

Attract

Normal - status / 100%

status

A target of the opposite gender gets infatuated.

Baby-Doll Eyes

Fairy - status / 100% / Priority +1

status

Lowers the target's Attack by 1.

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Charm

Fairy - status / 100%

status

Lowers the target's Attack by 2.

Cotton Guard

Grass - status

status

Raises the user's Defense by 3.

Crunch

Dark - physical / 80 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Dark Pulse

Dark - special / 80 BP / 100%

special

20% chance to make the target flinch.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Endeavor

Normal - physical / 100%

physical

Lowers the target's HP to the user's HP.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fire Fang

Fire - physical / 65 BP / 95%

physical

10% chance to burn. 10% chance to flinch.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Grass Knot

Grass - special / 20-120 BP / 100%

special

More power the heavier the target.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Ice Fang

Ice - physical / 65 BP / 95%

physical

10% chance to freeze. 10% chance to flinch.

Iron Tail

Steel - physical / 100 BP / 75%

physical

30% chance to lower the target's Defense by 1.

Last Resort

Normal - physical / 140 BP / 100%

physical

Fails unless each known move has been used.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psychic Fangs

Psychic - physical / 85 BP / 100%

physical

Destroys screens, unless the target is immune.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Roar

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snarl

Dark - special / 55 BP / 95%

special

100% chance to lower the foe(s) Sp. Atk by 1.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sucker Punch

Dark - physical / 70 BP / 100% / Priority +1

physical

Usually goes first. Fails if target is not attacking.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Surf

Water - special / 90 BP / 100%

special

Hits adjacent Pokemon. Double damage on Dive.

Thunder Fang

Electric - physical / 65 BP / 95%

physical

10% chance to paralyze. 10% chance to flinch.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

U-turn

Bug - physical / 70 BP / 100%

physical

User switches out after damaging the target.

Uproar

Normal - special / 90 BP / 100%

special

Lasts 3 turns. Active Pokemon cannot fall asleep.

Wild Charge

Electric - physical / 90 BP / 100%

physical

Has 1/4 recoil.

Zen Headbutt

Psychic - physical / 80 BP / 90%

physical

20% chance to make the target flinch.

Abilities

Fur Coat

This Pokemon's Defense is doubled.

Mechanics

Priority

Baby-Doll Eyes has positive priority.

Forms and items

FurfrouNormalOpen

Questions

What is Furfrou weak to in Pokemon Champions?

Furfrou is weak to Fighting based on its Normal typing.

What are Furfrou's base stats?

Furfrou's base stats are HP 75, Atk 80, Def 60, SpA 65, SpD 90, Spe 102.

What are common moves for Furfrou?

Furfrou's full learnset is listed on this page; current usage data is limited for this form.

Is Furfrou good in the current regulation?

Furfrou is Champions-legal reference data in SynerDex, but current usage data is limited; check MetaDex for tournament appearances before building around it.