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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Dragalge - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Dragalge in Pokemon Champions.

PoisonDragonStage 1Gen 6
Tournament usageCheck team weaknesses
Dragalge

Base stats

HP
65
Atk
75
Def
90
SpA
97
SpD
123
Spe
44

Type matchups

2x weak to
IceGroundPsychicDragon
0.5x resists
FireWaterElectricFightingPoisonBug
0.25x resists
Grass

Current usage and builds

Moves

Protect
status / Priority +4
92%
Sludge Bomb
special / 90 BP / 100%
89%
Draco Meteor
special / 130 BP / 90%
62%
Dragon Pulse
special / 85 BP / 100%
39%
Thunderbolt
special / 90 BP / 100%
30%
Flip Turn
physical / 60 BP / 100%
26%
Haze
status
15%
Toxic
status / 90%
11%

Items

Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
8%
Wise Glasses
Holder's special attacks have 1.1x power.
1%
Expert Belt
Holder's attacks that are super effective against the target do 1.2x damage.
0.80%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
0.20%
Choice Scarf
Holder's Speed is 1.5x, but it can only select the first move it executes.
0.20%

Abilities

Adaptability
This Pokemon's same-type attack bonus (STAB) is 2 instead of 1.5.
74%
Poison Point
30% chance a Pokemon making contact with this Pokemon will be poisoned.
23%
Poison Touch
This Pokemon's contact moves have a 30% chance of poisoning.
3%

Spreads

Modest
HP 32 / Atk 0 / Def 2 / SpA 32 / SpD 0 / Spe 0
35%
Quiet
HP 32 / Atk 0 / Def 0 / SpA 32 / SpD 2 / Spe 0
5%
Quiet
HP 32 / Atk 0 / Def 2 / SpA 32 / SpD 0 / Spe 0
35%
Modest
HP 32 / Atk 0 / Def 0 / SpA 32 / SpD 2 / Spe 0
5%

Learnset

Acid Armor

Poison - status

status

Raises the user's Defense by 2.

Acid Spray

Poison - special / 40 BP / 100%

special

100% chance to lower the target's Sp. Def by 2.

Aqua Tail

Water - physical / 90 BP / 90%

physical

No additional effect.

Chilling Water

Water - special / 50 BP / 100%

special

100% chance to lower the target's Attack by 1.

Dive

Water - physical / 80 BP / 100%

physical

Dives underwater turn 1, strikes turn 2.

Double Team

Normal - status

status

Raises the user's evasiveness by 1.

Draco Meteor

Dragon - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Dragon Pulse

Dragon - special / 85 BP / 100%

special

No additional effect.

Dragon Tail

Dragon - physical / 60 BP / 90% / Priority -6

physical

Forces the target to switch to a random ally.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Flip Turn

Water - physical / 60 BP / 100%

physical

User switches out after damaging the target.

Focus Blast

Fighting - special / 120 BP / 70%

special

10% chance to lower the target's Sp. Def by 1.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Gunk Shot

Poison - physical / 120 BP / 80%

physical

30% chance to poison the target.

Haze

Ice - status

status

Eliminates all stat changes.

Hydro Pump

Water - special / 110 BP / 80%

special

No additional effect.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Iron Tail

Steel - physical / 100 BP / 75%

physical

30% chance to lower the target's Defense by 1.

Liquidation

Water - physical / 85 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Muddy Water

Water - special / 90 BP / 85%

special

30% chance to lower the foe(s) accuracy by 1.

Outrage

Dragon - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Play Rough

Fairy - physical / 90 BP / 90%

physical

10% chance to lower the target's Attack by 1.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Scald

Water - special / 80 BP / 100%

special

30% chance to burn the target. Thaws target.

Scale Shot

Dragon - physical / 25 BP / 90%

physical

Hits 2-5 times. User: -1 Def, +1 Spe after last hit.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Sludge Bomb

Poison - special / 90 BP / 100%

special

30% chance to poison the target.

Sludge Wave

Poison - special / 95 BP / 100%

special

10% chance to poison adjacent Pokemon.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Snowscape

Ice - status

status

For 5 turns, snow falls. Ice: 1.5x Def.

Spite

Ghost - status / 100%

status

Lowers the PP of the target's last move by 4.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Surf

Water - special / 90 BP / 100%

special

Hits adjacent Pokemon. Double damage on Dive.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Thunder

Electric - special / 110 BP / 70%

special

30% chance to paralyze. Can't miss in rain.

Thunderbolt

Electric - special / 90 BP / 100%

special

10% chance to paralyze the target.

Toxic

Poison - status / 90%

status

Badly poisons the target. Poison types can't miss.

Toxic Spikes

Poison - status

status

Poisons grounded foes on switch-in. Max 2 layers.

Venoshock

Poison - special / 65 BP / 100%

special

Power doubles if the target is poisoned.

Water Pulse

Water - special / 60 BP / 100%

special

20% chance to confuse the target.

Waterfall

Water - physical / 80 BP / 100%

physical

20% chance to make the target flinch.

Whirlpool

Water - special / 35 BP / 85%

special

Traps and damages the target for 4-5 turns.

Abilities

Poison Point

30% chance a Pokemon making contact with this Pokemon will be poisoned.

Poison Touch

This Pokemon's contact moves have a 30% chance of poisoning.

Adaptability

This Pokemon's same-type attack bonus (STAB) is 2 instead of 1.5.

Mechanics

Pivot

Flip Turn is a common pivot move.

Priority

Endure has positive priority.

Forms and items

DragalgePoison / DragonOpenMega DragalgePoison / DragonOpen

Dragalgite

If held by a Dragalge, this item allows it to Mega Evolve in battle.

Questions

What is Dragalge weak to in Pokemon Champions?

Dragalge is weak to Ice, Ground, Psychic, Dragon based on its Poison / Dragon typing.

What are Dragalge's base stats?

Dragalge's base stats are HP 65, Atk 75, Def 90, SpA 97, SpD 123, Spe 44.

What are common moves for Dragalge?

Common Dragalge moves include Protect, Sludge Bomb, Draco Meteor, Dragon Pulse in current Reg M-B usage.

Is Dragalge good in the current regulation?

Dragalge has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.