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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Clefable - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Clefable in Pokemon Champions.

FairyStage 2Gen 1
Tournament usageCheck team weaknesses
Clefable

Base stats

HP
95
Atk
70
Def
73
SpA
95
SpD
90
Spe
60

Type matchups

2x weak to
PoisonSteel
0.5x resists
FightingBugDark
Immune to
Dragon

Current usage and builds

Moves

Moonblast
special / 95 BP / 100%
94%
Follow Me
status / Priority +2
92%
Protect
status / Priority +4
74%
Helping Hand
status / Priority +5
30%
Life Dew
status
22%
Icy Wind
special / 55 BP / 95%
10%
Calm Mind
status
9%
Ice Beam
special / 90 BP / 100%
9%

Items

Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
34%
Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
22%
Fairy Feather
Holder's Fairy-type attacks have 1.2x power.
9%
Babiri Berry
Halves damage taken from a supereffective Steel-type attack. Single use.
5%
Lum Berry
Holder cures itself if it has a non-volatile status or is confused. Single use.
4%
Kebia Berry
Halves damage taken from a supereffective Poison-type attack. Single use.
3%
Mental Herb
Cures holder of Attract, Disable, Encore, Heal Block, Taunt, Torment. Single use.
1%
Shell Bell
After an attack, holder gains 1/8 of the damage in HP dealt to other Pokemon.
1%

Abilities

Unaware
This Pokemon ignores other Pokemon's stat stages when taking or doing damage.
93%
Magic Guard
This Pokemon can only be damaged by direct attacks.
7%

Spreads

Bold
HP 32 / Atk 0 / Def 32 / SpA 0 / SpD 2 / Spe 0
20%
Modest
HP 32 / Atk 0 / Def 27 / SpA 0 / SpD 7 / Spe 0
8%
Modest
HP 32 / Atk 0 / Def 32 / SpA 0 / SpD 2 / Spe 0
20%
Bold
HP 32 / Atk 0 / Def 27 / SpA 0 / SpD 7 / Spe 0
8%

Learnset

After You

Normal - status

status

The target makes its move right after the user.

Air Slash

Flying - special / 75 BP / 95%

special

30% chance to make the target flinch.

Alluring Voice

Fairy - special / 80 BP / 100%

special

100% confuse target that had a stat rise this turn.

Amnesia

Psychic - status

status

Raises the user's Sp. Def by 2.

Baton Pass

Normal - status

status

User switches, passing stat changes and more.

Blizzard

Ice - special / 110 BP / 70%

special

10% chance to freeze foe(s). Can't miss in Snow.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Bounce

Flying - physical / 85 BP / 85%

physical

Bounces turn 1. Hits turn 2. 30% paralyze.

Brick Break

Fighting - physical / 75 BP / 100%

physical

Destroys screens, unless the target is immune.

Calm Mind

Psychic - status

status

Raises the user's Sp. Atk and Sp. Def by 1.

Charge Beam

Electric - special / 50 BP / 90%

special

70% chance to raise the user's Sp. Atk by 1.

Charm

Fairy - status / 100%

status

Lowers the target's Attack by 2.

Chilling Water

Water - special / 50 BP / 100%

special

100% chance to lower the target's Attack by 1.

Copycat

Normal - status

status

Uses the last move used in the battle.

Cosmic Power

Psychic - status

status

Raises the user's Defense and Sp. Def by 1.

Dazzling Gleam

Fairy - special / 80 BP / 100%

special

No additional effect. Hits adjacent foes.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Drain Punch

Fighting - physical / 75 BP / 100%

physical

User recovers 50% of the damage dealt.

Draining Kiss

Fairy - special / 50 BP / 100%

special

User recovers 75% of the damage dealt.

Dual Wingbeat

Flying - physical / 40 BP / 90%

physical

Hits 2 times in one turn.

Encore

Normal - status / 100%

status

Target repeats its last move for its next 3 turns.

Endeavor

Normal - physical / 100%

physical

Lowers the target's HP to the user's HP.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fake Tears

Dark - status / 100%

status

Lowers the target's Sp. Def by 2.

Fire Blast

Fire - special / 110 BP / 85%

special

10% chance to burn the target.

Fire Punch

Fire - physical / 75 BP / 100%

physical

10% chance to burn the target.

Flamethrower

Fire - special / 90 BP / 100%

special

10% chance to burn the target.

Fling

Dark - physical / 10-130 BP / 100%

physical

Flings the user's item at the target. Power varies.

Focus Blast

Fighting - special / 120 BP / 70%

special

10% chance to lower the target's Sp. Def by 1.

Focus Punch

Fighting - physical / 150 BP / 100% / Priority -3

physical

Fails if the user takes damage before it hits.

Follow Me

Normal - status / Priority +2

status

The foes' moves target the user on the turn used.

Future Sight

Psychic - special / 120 BP / 100%

special

Hits two turns after being used.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Grass Knot

Grass - special / 20-120 BP / 100%

special

More power the heavier the target.

Gravity

Psychic - status

status

5 turns: no Ground immunities, 1.67x accuracy.

Heal Pulse

Psychic - status

status

Heals the target by 50% of its max HP.

Healing Wish

Psychic - status

status

User faints. Next hurt Pokemon is fully healed.

Helping Hand

Normal - status / Priority +5

status

One adjacent ally's move power is 1.5x this turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Ice Beam

Ice - special / 90 BP / 100%

special

10% chance to freeze the target.

Ice Punch

Ice - physical / 75 BP / 100%

physical

10% chance to freeze the target.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Imprison

Psychic - status

status

No foe can use any move known by the user.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Life Dew

Water - status

status

Heals the user and its allies by 1/4 their max HP.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Meteor Beam

Rock - special / 120 BP / 90%

special

Raises user's Sp. Atk by 1 on turn 1. Hits turn 2.

Meteor Mash

Steel - physical / 90 BP / 90%

physical

20% chance to raise the user's Attack by 1.

Misty Explosion

Fairy - special / 100-150 BP / 100%

special

User faints. User on Misty Terrain: 1.5x power.

Misty Terrain

Fairy - status

status

5 turns. Can't status,-Dragon power vs grounded.

Moonblast

Fairy - special / 95 BP / 100%

special

10% chance to lower the target's Sp. Atk by 1.

Moonlight

Fairy - status

status

Heals the user by a weather-dependent amount.

Mystical Fire

Fire - special / 75 BP / 100%

special

100% chance to lower the target's Sp. Atk by 1.

Night Shade

Ghost - special / 100%

special

Does damage equal to the user's level.

Play Rough

Fairy - physical / 90 BP / 90%

physical

10% chance to lower the target's Attack by 1.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psych Up

Normal - status

status

Copies the target's current stat stages.

Psychic

Psychic - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Psyshock

Psychic - special / 80 BP / 100%

special

Damages target based on Defense, not Sp. Def.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Reflect

Psychic - status

status

For 5 turns, physical damage to allies is halved.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Safeguard

Normal - status

status

For 5 turns, protects user's party from status.

Shadow Ball

Ghost - special / 80 BP / 100%

special

20% chance to lower the target's Sp. Def by 1.

Sing

Normal - status / 55%

status

Causes the target to fall asleep.

Skill Swap

Psychic - status

status

The user and the target trade Abilities.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Solar Beam

Grass - special / 60-120 BP / 100%

special

Charges turn 1. Hits turn 2. No charge in sunlight.

Stealth Rock

Rock - status

status

Hurts foes on switch-in. Factors Rock weakness.

Stored Power

Psychic - special / 20-860 BP / 100%

special

+ 20 power for each of the user's stat boosts.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Sweet Kiss

Fairy - status / 75%

status

Causes the target to become confused.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Thunder

Electric - special / 110 BP / 70%

special

30% chance to paralyze. Can't miss in rain.

Thunder Punch

Electric - physical / 75 BP / 100%

physical

10% chance to paralyze the target.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Thunderbolt

Electric - special / 90 BP / 100%

special

10% chance to paralyze the target.

Tickle

Normal - status / 100%

status

Lowers the target's Attack and Defense by 1.

Tri Attack

Normal - special / 80 BP / 100%

special

20% chance to paralyze or burn or freeze target.

Trick

Psychic - status / 100%

status

User switches its held item with the target's.

Uproar

Normal - special / 90 BP / 100%

special

Lasts 3 turns. Active Pokemon cannot fall asleep.

Water Pulse

Water - special / 60 BP / 100%

special

20% chance to confuse the target.

Wish

Normal - status

status

Next turn, 50% of the user's max HP is restored.

Wonder Room

Psychic - status

status

For 5 turns, all Defense and Sp. Def stats switch.

Zen Headbutt

Psychic - physical / 80 BP / 90%

physical

20% chance to make the target flinch.

Abilities

Cute Charm

30% chance of infatuating Pokemon of the opposite gender if they make contact.

Magic Guard

This Pokemon can only be damaged by direct attacks.

Unaware

This Pokemon ignores other Pokemon's stat stages when taking or doing damage.

Mechanics

Speed Control

Icy Wind affects turn order.

Redirection

Follow Me redirects attacks.

Priority

Endure has positive priority.

Setup

Calm Mind is a common setup move.

Recovery

Moonlight is a common recovery move.

Forms and items

ClefableFairyOpenMega ClefableFairy / FlyingOpen

Clefablite

One of a variety of mysterious Mega Stones. A Clefable holding this stone will be able to Mega Evolve during battle.

Questions

What is Clefable weak to in Pokemon Champions?

Clefable is weak to Poison, Steel based on its Fairy typing.

What are Clefable's base stats?

Clefable's base stats are HP 95, Atk 70, Def 73, SpA 95, SpD 90, Spe 60.

What are common moves for Clefable?

Common Clefable moves include Moonblast, Follow Me, Protect, Helping Hand in current Reg M-B usage.

Is Clefable good in the current regulation?

Clefable has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.