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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Bellibolt - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Bellibolt in Pokemon Champions.

ElectricStage 1Gen 9
Tournament usageCheck team weaknesses
Bellibolt

Base stats

HP
109
Atk
64
Def
91
SpA
103
SpD
83
Spe
45

Type matchups

2x weak to
Ground
0.5x resists
ElectricFlyingSteel

Current usage and builds

Moves

Parabolic Charge
special / 65 BP / 100%
96%
Protect
status / Priority +4
79%
Thunderbolt
special / 90 BP / 100%
71%
Soak
status / 100%
39%
Slack Off
status
31%
Volt Switch
special / 70 BP / 100%
16%
Charge
status
12%
Weather Ball
special / 50-100 BP / 100%
12%

Items

Magnet
Holder's Electric-type attacks have 1.2x power.
46%
Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
16%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
14%
Shuca Berry
Halves damage taken from a supereffective Ground-type attack. Single use.
12%
Big Root
Holder gains 1.3x HP from draining/Aqua Ring/Ingrain/Leech Seed/Strength Sap.
7%
Quick Claw
Each turn, holder has a 20% chance to move first in its priority bracket.
4%
Bright Powder
The accuracy of attacks against the holder is 0.9x.
3%

Abilities

Electromorphosis
This Pokemon gains the Charge effect when it takes a hit from an attack.
100%

Spreads

Quiet
HP 8 / Atk 0 / Def 32 / SpA 26 / SpD 0 / Spe 0
27%
Modest
HP 31 / Atk 0 / Def 7 / SpA 0 / SpD 28 / Spe 0
12%
Modest
HP 8 / Atk 0 / Def 32 / SpA 26 / SpD 0 / Spe 0
27%
Quiet
HP 31 / Atk 0 / Def 7 / SpA 0 / SpD 28 / Spe 0
12%

Learnset

Acid Spray

Poison - special / 40 BP / 100%

special

100% chance to lower the target's Sp. Def by 2.

Charge

Electric - status

status

+1 SpD, user's next Electric move 2x power.

Charge Beam

Electric - special / 50 BP / 90%

special

70% chance to raise the user's Sp. Atk by 1.

Chilling Water

Water - special / 50 BP / 100%

special

100% chance to lower the target's Attack by 1.

Confuse Ray

Ghost - status / 100%

status

Confuses the target.

Discharge

Electric - special / 80 BP / 100%

special

30% chance to paralyze adjacent Pokemon.

Eerie Impulse

Electric - status / 100%

status

Lowers the target's Sp. Atk by 2.

Electric Terrain

Electric - status

status

5 turns. Grounded: +Electric power, can't sleep.

Electro Ball

Electric - special / 40-150 BP / 100%

special

More power the faster the user is than the target.

Electroweb

Electric - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Flail

Normal - physical / 20-200 BP / 100%

physical

More power the less HP the user has left.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Hyper Voice

Normal - special / 90 BP / 100%

special

No additional effect. Hits adjacent foes.

Light Screen

Psychic - status

status

For 5 turns, special damage to allies is halved.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Muddy Water

Water - special / 90 BP / 85%

special

30% chance to lower the foe(s) accuracy by 1.

Parabolic Charge

Electric - special / 65 BP / 100%

special

User recovers 50% of the damage dealt.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Reflect

Psychic - status

status

For 5 turns, physical damage to allies is halved.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Slack Off

Normal - status

status

Heals the user by 50% of its max HP.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Soak

Water - status / 100%

status

Changes the target's type to Water.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sucker Punch

Dark - physical / 70 BP / 100% / Priority +1

physical

Usually goes first. Fails if target is not attacking.

Supercell Slam

Electric - physical / 100 BP / 95%

physical

User is hurt by 50% of its max HP if it misses.

Thunder

Electric - special / 110 BP / 70%

special

30% chance to paralyze. Can't miss in rain.

Thunder Wave

Electric - status / 90%

status

Paralyzes the target.

Thunderbolt

Electric - special / 90 BP / 100%

special

10% chance to paralyze the target.

Toxic

Poison - status / 90%

status

Badly poisons the target. Poison types can't miss.

Volt Switch

Electric - special / 70 BP / 100%

special

User switches out after damaging the target.

Water Pulse

Water - special / 60 BP / 100%

special

20% chance to confuse the target.

Weather Ball

Normal - special / 50-100 BP / 100%

special

Power doubles and type varies in each weather.

Wild Charge

Electric - physical / 90 BP / 100%

physical

Has 1/4 recoil.

Zap Cannon

Electric - special / 120 BP / 50%

special

100% chance to paralyze the target.

Abilities

Electromorphosis

This Pokemon gains the Charge effect when it takes a hit from an attack.

Static

30% chance a Pokemon making contact with this Pokemon will be paralyzed.

Damp

Prevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.

Mechanics

Pivot

Volt Switch is a common pivot move.

Priority

Endure has positive priority.

Recovery

Slack Off is a common recovery move.

Forms and items

BelliboltElectricOpen

Questions

What is Bellibolt weak to in Pokemon Champions?

Bellibolt is weak to Ground based on its Electric typing.

What are Bellibolt's base stats?

Bellibolt's base stats are HP 109, Atk 64, Def 91, SpA 103, SpD 83, Spe 45.

What are common moves for Bellibolt?

Common Bellibolt moves include Parabolic Charge, Protect, Thunderbolt, Soak in current Reg M-B usage.

Is Bellibolt good in the current regulation?

Bellibolt has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.