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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Arbok - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Arbok in Pokemon Champions.

PoisonStage 1Gen 1
Tournament usageCheck team weaknesses
Arbok

Base stats

HP
60
Atk
95
Def
69
SpA
65
SpD
79
Spe
80

Type matchups

2x weak to
GroundPsychic
0.5x resists
GrassFightingPoisonBugFairy

Current usage and builds

Moves

Glare
status / 100%
56%
Protect
status / Priority +4
56%
Poison Fang
physical / 50 BP / 100%
56%
Toxic Spikes
status
56%
Poison Jab
physical / 80 BP / 100%
44%
Thunder Fang
physical / 65 BP / 95%
44%
Acid Spray
special / 40 BP / 100%
44%
Earthquake
physical / 100 BP / 100%
44%

Items

Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
56%

Abilities

Intimidate
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
100%

Spreads

Careful
HP 32 / Atk 0 / Def 2 / SpA 0 / SpD 32 / Spe 0
56%
Docile
HP 4 / Atk 32 / Def 13 / SpA 0 / SpD 9 / Spe 7
44%
Docile
HP 32 / Atk 0 / Def 2 / SpA 0 / SpD 32 / Spe 0
56%
Careful
HP 4 / Atk 32 / Def 13 / SpA 0 / SpD 9 / Spe 7
44%

Learnset

Acid Spray

Poison - special / 40 BP / 100%

special

100% chance to lower the target's Sp. Def by 2.

Beat Up

Dark - physical / 100%

physical

All healthy allies aid in damaging the target.

Belch

Poison - special / 120 BP / 90%

special

Cannot be selected until the user eats a Berry.

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Breaking Swipe

Dragon - physical / 60 BP / 100%

physical

100% chance to lower the foe(s) Attack by 1.

Brutal Swing

Dark - physical / 60 BP / 100%

physical

No additional effect. Hits adjacent Pokemon.

Bulldoze

Ground - physical / 60 BP / 100%

physical

100% chance lower adjacent Pkmn Speed by 1.

Coil

Poison - status

status

Raises user's Attack, Defense, accuracy by 1.

Crunch

Dark - physical / 80 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Dark Pulse

Dark - special / 80 BP / 100%

special

20% chance to make the target flinch.

Dig

Ground - physical / 80 BP / 100%

physical

Digs underground turn 1, strikes turn 2.

Double-Edge

Normal - physical / 120 BP / 100%

physical

Has 33% recoil.

Dragon Tail

Dragon - physical / 60 BP / 90% / Priority -6

physical

Forces the target to switch to a random ally.

Earthquake

Ground - physical / 100 BP / 100%

physical

Hits adjacent Pokemon. Double damage on Dig.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fire Fang

Fire - physical / 65 BP / 95%

physical

10% chance to burn. 10% chance to flinch.

Gastro Acid

Poison - status / 100%

status

Nullifies the target's Ability.

Giga Drain

Grass - special / 75 BP / 100%

special

User recovers 50% of the damage dealt.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Glare

Normal - status / 100%

status

Paralyzes the target.

Gunk Shot

Poison - physical / 120 BP / 80%

physical

30% chance to poison the target.

Haze

Ice - status

status

Eliminates all stat changes.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Ice Fang

Ice - physical / 65 BP / 95%

physical

10% chance to freeze. 10% chance to flinch.

Iron Tail

Steel - physical / 100 BP / 75%

physical

30% chance to lower the target's Defense by 1.

Knock Off

Dark - physical / 65-97.5 BP / 100%

physical

1.5x damage if foe holds an item. Removes item.

Lash Out

Dark - physical / 75 BP / 100%

physical

2x power if the user had a stat lowered this turn.

Leech Life

Bug - physical / 80 BP / 100%

physical

User recovers 50% of the damage dealt.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Mud-Slap

Ground - special / 20 BP / 100%

special

100% chance to lower the target's accuracy by 1.

Pain Split

Normal - status

status

Shares HP of user and target equally.

Payback

Dark - physical / 50 BP / 100%

physical

Power doubles if the user moves after the target.

Poison Fang

Poison - physical / 50 BP / 100%

physical

50% chance to badly poison the target.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psychic Fangs

Psychic - physical / 85 BP / 100%

physical

Destroys screens, unless the target is immune.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Rock Slide

Rock - physical / 75 BP / 90%

physical

30% chance to make the foe(s) flinch.

Rock Tomb

Rock - physical / 60 BP / 95%

physical

100% chance to lower the target's Speed by 1.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Scale Shot

Dragon - physical / 25 BP / 90%

physical

Hits 2-5 times. User: -1 Def, +1 Spe after last hit.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Screech

Normal - status / 85%

status

Lowers the target's Defense by 2.

Seed Bomb

Grass - physical / 80 BP / 100%

physical

No additional effect.

Skitter Smack

Bug - physical / 70 BP / 90%

physical

100% chance to lower target's Sp. Atk by 1.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Sludge Bomb

Poison - special / 90 BP / 100%

special

30% chance to poison the target.

Sludge Wave

Poison - special / 95 BP / 100%

special

10% chance to poison adjacent Pokemon.

Snarl

Dark - special / 55 BP / 95%

special

100% chance to lower the foe(s) Sp. Atk by 1.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Spit Up

Normal - special / 100-300 BP / 100%

special

More power with more uses of Stockpile.

Spite

Ghost - status / 100%

status

Lowers the PP of the target's last move by 4.

Stockpile

Normal - status

status

Raises user's Defense, Sp. Def by 1. Max 3 uses.

Stomping Tantrum

Ground - physical / 75 BP / 100%

physical

Power doubles if the user's last move failed.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sucker Punch

Dark - physical / 70 BP / 100% / Priority +1

physical

Usually goes first. Fails if target is not attacking.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Swallow

Normal - status

status

Heals the user based on uses of Stockpile.

Switcheroo

Dark - status / 100%

status

User switches its held item with the target's.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Throat Chop

Dark - physical / 80 BP / 100%

physical

For 2 turns, the target cannot use sound moves.

Thunder Fang

Electric - physical / 65 BP / 95%

physical

10% chance to paralyze. 10% chance to flinch.

Toxic

Poison - status / 90%

status

Badly poisons the target. Poison types can't miss.

Toxic Spikes

Poison - status

status

Poisons grounded foes on switch-in. Max 2 layers.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Venoshock

Poison - special / 65 BP / 100%

special

Power doubles if the target is poisoned.

Wrap

Normal - physical / 15 BP / 90%

physical

Traps and damages the target for 4-5 turns.

Abilities

Intimidate

On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

Shed Skin

This Pokemon has a 33% chance to have its status cured at the end of each turn.

Unnerve

While this Pokemon is active, it prevents opposing Pokemon from using their Berries.

Mechanics

Intimidate

Intimidate lowers opposing Attack on switch-in.

Priority

Endure has positive priority.

Forms and items

ArbokPoisonOpen

Questions

What is Arbok weak to in Pokemon Champions?

Arbok is weak to Ground, Psychic based on its Poison typing.

What are Arbok's base stats?

Arbok's base stats are HP 60, Atk 95, Def 69, SpA 65, SpD 79, Spe 80.

What are common moves for Arbok?

Common Arbok moves include Glare, Protect, Poison Fang, Toxic Spikes in current Reg M-B usage.

Is Arbok good in the current regulation?

Arbok has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.