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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Araquanid - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Araquanid in Pokemon Champions.

WaterBugStage 1Gen 7
Tournament usageCheck team weaknesses
Araquanid

Base stats

HP
68
Atk
70
Def
92
SpA
50
SpD
132
Spe
42

Type matchups

2x weak to
ElectricFlyingRock
0.5x resists
WaterIceFightingGroundSteel

Current usage and builds

Moves

Liquidation
physical / 85 BP / 100%
93%
Wide Guard
status / Priority +3
87%
Protect
status / Priority +4
63%
Leech Life
physical / 80 BP / 100%
29%
Lunge
physical / 80 BP / 100%
19%
Entrainment
status / 100%
18%
Icy Wind
special / 55 BP / 95%
14%
Infestation
special / 20 BP / 100%
13%

Items

Mystic Water
Holder's Water-type attacks have 1.2x power.
64%
Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
15%
Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
8%
Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
7%
White Herb
Restores all lowered stat stages to 0 when one is less than 0. Single use.
6%

Abilities

Water Bubble
This Pokemon's Water power is 2x; it can't be burned; Fire power against it is halved.
100%

Spreads

Brave
HP 32 / Atk 32 / Def 0 / SpA 0 / SpD 2 / Spe 0
26%
Adamant
HP 32 / Atk 32 / Def 2 / SpA 0 / SpD 0 / Spe 0
26%
Adamant
HP 32 / Atk 32 / Def 0 / SpA 0 / SpD 2 / Spe 0
26%
Brave
HP 32 / Atk 32 / Def 2 / SpA 0 / SpD 0 / Spe 0
26%

Learnset

Aqua Ring

Water - status

status

User recovers 1/16 max HP per turn.

Attract

Normal - status / 100%

status

A target of the opposite gender gets infatuated.

Bite

Dark - physical / 60 BP / 100%

physical

30% chance to make the target flinch.

Blizzard

Ice - special / 110 BP / 70%

special

10% chance to freeze foe(s). Can't miss in Snow.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Bug Bite

Bug - physical / 60 BP / 100%

physical

User steals and eats the target's Berry.

Bug Buzz

Bug - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Chilling Water

Water - special / 50 BP / 100%

special

100% chance to lower the target's Attack by 1.

Crunch

Dark - physical / 80 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Dive

Water - physical / 80 BP / 100%

physical

Dives underwater turn 1, strikes turn 2.

Endeavor

Normal - physical / 100%

physical

Lowers the target's HP to the user's HP.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Entrainment

Normal - status / 100%

status

The target's Ability changes to match the user's.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Giga Drain

Grass - special / 75 BP / 100%

special

User recovers 50% of the damage dealt.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Hydro Pump

Water - special / 110 BP / 80%

special

No additional effect.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Ice Beam

Ice - special / 90 BP / 100%

special

10% chance to freeze the target.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Infestation

Bug - special / 20 BP / 100%

special

Traps and damages the target for 4-5 turns.

Iron Defense

Steel - status

status

Raises the user's Defense by 2.

Leech Life

Bug - physical / 80 BP / 100%

physical

User recovers 50% of the damage dealt.

Liquidation

Water - physical / 85 BP / 100%

physical

20% chance to lower the target's Defense by 1.

Lunge

Bug - physical / 80 BP / 100%

physical

100% chance to lower the target's Attack by 1.

Magic Room

Psychic - status

status

For 5 turns, all held items have no effect.

Mirror Coat

Psychic - special / 100% / Priority -5

special

If hit by special attack, returns double damage.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Pounce

Bug - physical / 50 BP / 100%

physical

100% chance to lower the target's Speed by 1.

Power Split

Psychic - status

status

Averages Attack and Sp. Atk stats with target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Reflect

Psychic - status

status

For 5 turns, physical damage to allies is halved.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Skitter Smack

Bug - physical / 70 BP / 90%

physical

100% chance to lower target's Sp. Atk by 1.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Soak

Water - status / 100%

status

Changes the target's type to Water.

Spit Up

Normal - special / 100-300 BP / 100%

special

More power with more uses of Stockpile.

Sticky Web

Bug - status

status

Lowers Speed of grounded foes by 1 on switch-in.

Stockpile

Normal - status

status

Raises user's Defense, Sp. Def by 1. Max 3 uses.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Surf

Water - special / 90 BP / 100%

special

Hits adjacent Pokemon. Double damage on Dive.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

Water Pulse

Water - special / 60 BP / 100%

special

20% chance to confuse the target.

Waterfall

Water - physical / 80 BP / 100%

physical

20% chance to make the target flinch.

Wide Guard

Rock - status / Priority +3

status

Protects allies from multi-target moves this turn.

Wonder Room

Psychic - status

status

For 5 turns, all Defense and Sp. Def stats switch.

X-Scissor

Bug - physical / 80 BP / 100%

physical

No additional effect.

Abilities

Water Bubble

This Pokemon's Water power is 2x; it can't be burned; Fire power against it is halved.

Water Absorb

This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.

Mechanics

Speed Control

Icy Wind affects turn order.

Priority

Endure has positive priority.

Forms and items

AraquanidWater / BugOpen

Questions

What is Araquanid weak to in Pokemon Champions?

Araquanid is weak to Electric, Flying, Rock based on its Water / Bug typing.

What are Araquanid's base stats?

Araquanid's base stats are HP 68, Atk 70, Def 92, SpA 50, SpD 132, Spe 42.

What are common moves for Araquanid?

Common Araquanid moves include Liquidation, Wide Guard, Protect, Leech Life in current Reg M-B usage.

Is Araquanid good in the current regulation?

Araquanid has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.