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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Mega Skarmory - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Mega Skarmory in Pokemon Champions.

SteelFlyingBasicGen 9
Tournament usageCheck team weaknesses
Mega Skarmory

Base stats

HP
65
Atk
140
Def
110
SpA
40
SpD
100
Spe
110

Type matchups

2x weak to
FireElectric
0.5x resists
NormalFlyingPsychicDragonSteelFairy
0.25x resists
GrassBug
Immune to
PoisonGround

Current usage and builds

Moves

Iron Head
physical / 80 BP / 100%
95%
Brave Bird
physical / 120 BP / 100%
89%
Protect
status / Priority +4
79%
Swords Dance
status
48%
Rock Slide
physical / 75 BP / 90%
26%
Rock Tomb
physical / 60 BP / 95%
20%
Tailwind
status
10%
Whirlwind
status / Priority -6
8%

Items

Skarmorite
One of a variety of mysterious Mega Stones. A Skarmory holding this stone will be able to Mega Evolve during battle.
100%

Abilities

Sturdy
If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
92%
Weak Armor
If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
8%

Spreads

Jolly
HP 2 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 32
30%
Adamant
HP 23 / Atk 18 / Def 0 / SpA 0 / SpD 0 / Spe 25
26%
Adamant
HP 2 / Atk 32 / Def 0 / SpA 0 / SpD 0 / Spe 32
30%
Jolly
HP 23 / Atk 18 / Def 0 / SpA 0 / SpD 0 / Spe 25
26%

Learnset

Aerial Ace

Flying - physical / 60 BP

physical

This move does not check accuracy.

Agility

Psychic - status

status

Raises the user's Speed by 2.

Air Cutter

Flying - special / 60 BP / 95%

special

High critical hit ratio. Hits adjacent foes.

Air Slash

Flying - special / 75 BP / 95%

special

30% chance to make the target flinch.

Assurance

Dark - physical / 60 BP / 100%

physical

Power doubles if target was damaged this turn.

Body Press

Fighting - physical / 80 BP / 100%

physical

Uses user's Def stat as Atk in damage calculation.

Brave Bird

Flying - physical / 120 BP / 100%

physical

Has 33% recoil.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dark Pulse

Dark - special / 80 BP / 100%

special

20% chance to make the target flinch.

Drill Peck

Flying - physical / 80 BP / 100%

physical

No additional effect.

Drill Run

Ground - physical / 80 BP / 95%

physical

High critical hit ratio.

Dual Wingbeat

Flying - physical / 40 BP / 90%

physical

Hits 2 times in one turn.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Feint

Normal - physical / 30 BP / 100% / Priority +2

physical

Nullifies Detect, Protect, and Quick/Wide Guard.

Flash Cannon

Steel - special / 80 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Fly

Flying - physical / 90 BP / 95%

physical

Flies up on first turn, then strikes the next turn.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Hurricane

Flying - special / 110 BP / 70%

special

30% chance to confuse target. Can't miss in rain.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Icy Wind

Ice - special / 55 BP / 95%

special

100% chance to lower the foe(s) Speed by 1.

Iron Defense

Steel - status

status

Raises the user's Defense by 2.

Iron Head

Steel - physical / 80 BP / 100%

physical

20% chance to make the target flinch.

Metal Sound

Steel - status / 85%

status

Lowers the target's Sp. Def by 2.

Night Slash

Dark - physical / 70 BP / 100%

physical

High critical hit ratio.

Payback

Dark - physical / 50 BP / 100%

physical

Power doubles if the user moves after the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Reversal

Fighting - physical / 20-200 BP / 100%

physical

More power the less HP the user has left.

Roar

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

Rock Slide

Rock - physical / 75 BP / 90%

physical

30% chance to make the foe(s) flinch.

Rock Tomb

Rock - physical / 60 BP / 95%

physical

100% chance to lower the target's Speed by 1.

Roost

Flying - status

status

Heals 50% HP. Flying-type removed 'til turn ends.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Sand Tomb

Ground - physical / 35 BP / 85%

physical

Traps and damages the target for 4-5 turns.

Sandstorm

Rock - status

status

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Sky Attack

Flying - physical / 140 BP / 90%

physical

Charges, then hits turn 2. 30% flinch. High crit.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Spikes

Ground - status

status

Hurts grounded foes on switch-in. Max 3 layers.

Stealth Rock

Rock - status

status

Hurts foes on switch-in. Factors Rock weakness.

Steel Beam

Steel - special / 140 BP / 95%

special

User loses 50% max HP.

Steel Wing

Steel - physical / 70 BP / 90%

physical

10% chance to raise the user's Defense by 1.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Swords Dance

Normal - status

status

Raises the user's Attack by 2.

Tailwind

Flying - status

status

For 4 turns, allies' Speed is doubled.

Taunt

Dark - status / 100%

status

Target can't use status moves its next 3 turns.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Whirlwind

Normal - status / Priority -6

status

Forces the target to switch to a random ally.

X-Scissor

Bug - physical / 80 BP / 100%

physical

No additional effect.

Abilities

Stalwart

This Pokemon's moves cannot be redirected to a different target by any effect.

Mechanics

Speed Control

Rock Tomb affects turn order.

Priority

Endure has positive priority.

Setup

Swords Dance is a common setup move.

Forms and items

SkarmorySteel / FlyingOpenMega SkarmorySteel / FlyingOpen

Skarmorite

One of a variety of mysterious Mega Stones. A Skarmory holding this stone will be able to Mega Evolve during battle.

Questions

What is Mega Skarmory weak to in Pokemon Champions?

Mega Skarmory is weak to Fire, Electric based on its Steel / Flying typing.

What are Mega Skarmory's base stats?

Mega Skarmory's base stats are HP 65, Atk 140, Def 110, SpA 40, SpD 100, Spe 110.

What are common moves for Mega Skarmory?

Common Mega Skarmory moves include Iron Head, Brave Bird, Protect, Swords Dance in current Reg M-B usage.

Is Mega Skarmory good in the current regulation?

Mega Skarmory has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.