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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Flapple - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Flapple in Pokemon Champions.

GrassDragonStage 1Gen 8
Tournament usageCheck team weaknesses
Flapple

Base stats

HP
70
Atk
110
Def
80
SpA
95
SpD
60
Spe
70

Type matchups

4x weak to
Ice
2x weak to
PoisonFlyingBugDragonFairy
0.5x resists
Ground
0.25x resists
WaterElectricGrass

Current usage and builds

Current ranked usage data is limited for this entry. Use the full learnset, matchups, and MetaDex tournament page to decide whether it fits your team.

Learnset

Acid Spray

Poison - special / 40 BP / 100%

special

100% chance to lower the target's Sp. Def by 2.

Acrobatics

Flying - physical / 55-110 BP / 100%

physical

Power doubles if the user has no held item.

Aerial Ace

Flying - physical / 60 BP

physical

This move does not check accuracy.

Air Slash

Flying - special / 75 BP / 95%

special

30% chance to make the target flinch.

Bullet Seed

Grass - physical / 25 BP / 100%

physical

Hits 2-5 times in one turn.

Draco Meteor

Dragon - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Dragon Dance

Dragon - status

status

Raises the user's Attack and Speed by 1.

Dragon Pulse

Dragon - special / 85 BP / 100%

special

No additional effect.

Dragon Rush

Dragon - physical / 100 BP / 75%

physical

20% chance to make the target flinch.

Dual Wingbeat

Flying - physical / 40 BP / 90%

physical

Hits 2 times in one turn.

Endeavor

Normal - physical / 100%

physical

Lowers the target's HP to the user's HP.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Energy Ball

Grass - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fly

Flying - physical / 90 BP / 95%

physical

Flies up on first turn, then strikes the next turn.

Focus Energy

Normal - status

status

Raises the user's critical hit ratio by 2.

Giga Drain

Grass - special / 75 BP / 100%

special

User recovers 50% of the damage dealt.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Grass Knot

Grass - special / 20-120 BP / 100%

special

More power the heavier the target.

Grassy Glide

Grass - physical / 55 BP / 100%

physical

User on Grassy Terrain: +1 priority.

Grassy Terrain

Grass - status

status

5 turns. Grounded: +Grass power, +1/16 max HP.

Grav Apple

Grass - physical / 90-135 BP / 100%

physical

Target: 100% -1 Def. During Gravity: 1.5x power.

Growth

Grass - status

status

Raises user's Attack and Sp. Atk by 1; 2 in Sun.

Heavy Slam

Steel - physical / 40-120 BP / 100%

physical

More power the heavier the user than the target.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Iron Defense

Steel - status

status

Raises the user's Defense by 2.

Leaf Storm

Grass - special / 130 BP / 90%

special

Lowers the user's Sp. Atk by 2.

Leech Seed

Grass - status / 90%

status

1/8 of target's HP is restored to user every turn.

Outrage

Dragon - physical / 120 BP / 100%

physical

Lasts 2-3 turns. Confuses the user afterwards.

Pounce

Bug - physical / 50 BP / 100%

physical

100% chance to lower the target's Speed by 1.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Recycle

Normal - status

status

Restores the item the user last used.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Scary Face

Normal - status / 100%

status

Lowers the target's Speed by 2.

Seed Bomb

Grass - physical / 80 BP / 100%

physical

No additional effect.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Solar Beam

Grass - special / 60-120 BP / 100%

special

Charges turn 1. Hits turn 2. No charge in sunlight.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sucker Punch

Dark - physical / 70 BP / 100% / Priority +1

physical

Usually goes first. Fails if target is not attacking.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Trailblaze

Grass - physical / 50 BP / 100%

physical

100% chance to raise the user's Speed by 1.

U-turn

Bug - physical / 70 BP / 100%

physical

User switches out after damaging the target.

Abilities

Ripen

When this Pokemon eats certain Berries, the effects are doubled.

Gluttony

This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.

Hustle

This Pokemon's Attack is 1.5x and accuracy of its physical attacks is 0.8x.

Mechanics

Priority

Endure has positive priority.

Forms and items

FlappleGrass / DragonOpen

Questions

What is Flapple weak to in Pokemon Champions?

Flapple is weak to Ice, Poison, Flying, Bug, Dragon, Fairy based on its Grass / Dragon typing.

What are Flapple's base stats?

Flapple's base stats are HP 70, Atk 110, Def 80, SpA 95, SpD 60, Spe 70.

What are common moves for Flapple?

Flapple's full learnset is listed on this page; current usage data is limited for this form.

Is Flapple good in the current regulation?

Flapple is Champions-legal reference data in SynerDex, but current usage data is limited; check MetaDex for tournament appearances before building around it.